Changeset 5528 for data/media/levels
- Timestamp:
- May 23, 2009, 3:44:34 AM (16 years ago)
- Location:
- data/media/levels
- Files:
-
- 10 added
- 16 deleted
- 9 edited
- 11 moved
Legend:
- Unmodified
- Added
- Removed
-
data/media/levels/empty_level.oxw
- Property svn:eol-style set to native
r5499 r5528 1 1 <?lua 2 include("levels/hudtemplates.oxw") 2 include("overlay/stats.oxo") 3 include("overlay/hudtemplates3.oxo") 3 4 ?> 4 5 5 6 <?lua 6 include("levels/ spaceshiptemplates.oxw")7 include("levels/ spaceshiptemplates_pirate.oxw")7 include("levels/templates/spaceship_assff.oxt") 8 include("levels/templates/spaceship_pirate.oxt") 8 9 ?> 9 10 -
data/media/levels/gametype_asteroids.oxw
- Property svn:eol-style set to native
r5521 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 23 23 <!-- 24 24 <?lua 25 for i = 1, 500, 1 25 for i = 1, 500, 1 26 26 do 27 27 j = math.random() 28 28 ?> 29 30 <MovableEntity position="<?lua print(math.random()* 10000 - 5000) ?>,<?lua print(math.random() * 10000 - 5000) ?>,<?lua print(math.random() * 10000 - 5000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 scale=<?lua print(j * 150 + 30) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() *100) ?>" > 29 30 <MovableEntity position="<?lua print(math.random()* 10000 - 5000) ?>,<?lua print(math.random() * 10000 - 5000) ?>,<?lua print(math.random() * 10000 - 5000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 scale=<?lua print(j * 150 + 30) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() *100) ?>" > 31 31 <attached> 32 32 <Model position="0,0,0" scale=<?lua print(j * 10) ?> mass=<?lua print(j * 30) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> … … 36 36 </collisionShapes> 37 37 </MovableEntity> 38 <?lua 38 <?lua 39 39 end 40 40 ?> … … 42 42 43 43 44 <MovableEntity position="0,0,0" collisionType=dynamic linearDamping=0.8 angularDamping=0 scale=5 collisiondamage=1 enablecollisiondamage=true> 44 <MovableEntity position="0,0,0" collisionType=dynamic linearDamping=0.8 angularDamping=0 scale=5 collisiondamage=1 enablecollisiondamage=true> 45 45 <attached> 46 46 <Model position="0,0,0" scale=10 mass=100 mesh="ast1.mesh" /> … … 55 55 <attached> 56 56 <ParticleEmitter source="Orxonox/ForceFieldPurple" startdelay=0 /> 57 </attached> 57 </attached> 58 58 </ForceField> 59 59 60 60 61 61 <ForceField position="1000,-500,0" direction="0,1,1" diameter=500 velocity=30> 62 62 <attached> 63 63 <ParticleEmitter source="Orxonox/ForceFieldGreen" startdelay=0 /> 64 </attached> 64 </attached> 65 65 </ForceField> 66 66 67 67 <ForceField position="1800,-300,-300" direction="0,0,1" diameter=800 velocity=100> 68 68 <attached> 69 69 <ParticleEmitter source="Orxonox/ForceFieldBlue" startdelay=0 /> 70 </attached> 70 </attached> 71 71 </ForceField> 72 72 -
data/media/levels/gametype_underattack.oxw
- Property svn:eol-style set to native
r5518 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 17 17 18 18 <?lua for i = 1, 30, 1 do ?> 19 <MovableEntity 19 <MovableEntity 20 20 position="<?lua print(math.random() * 10000 - 5000) ?>, <?lua print(math.random() * 10000 - 5000) ?>, <?lua print(math.random() * 10000 - 5000) ?>" 21 21 velocity="<?lua print(math.random() * 500 - 250) ?>, <?lua print(math.random() * 500 - 250) ?>, <?lua print(math.random() * 500 - 250) ?>" … … 24 24 <Model 25 25 <?lua x = math.random() * 150 + 30 ?> 26 scale="<?lua print(x) ?>" 27 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" 26 scale="<?lua print(x) ?>" 27 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" 28 28 position="0,0,0" 29 29 /> … … 34 34 </MovableEntity> 35 35 <?lua end ?> 36 36 37 37 <Destroyer 38 38 position = "100,150,0" … … 42 42 angularDamping = 0.9999999 43 43 health = 10000 44 maxhealth = 10000 44 maxhealth = 10000 45 45 initialhealth = 10000 46 46 > 47 47 48 48 <attached> 49 <TeamSpawnPoint team=1 position="150,0,7" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 50 <TeamSpawnPoint team=1 position="0,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 51 <TeamSpawnPoint team=1 position="-50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 52 <TeamSpawnPoint team=1 position="100,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 49 <TeamSpawnPoint team=1 position="150,0,7" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 50 <TeamSpawnPoint team=1 position="0,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 51 <TeamSpawnPoint team=1 position="-50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 52 <TeamSpawnPoint team=1 position="100,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 53 53 <TeamSpawnPoint team=1 position="50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> 54 54 <?lua for i = 1, 100, 1 do ?> 55 <TeamSpawnPoint 56 team=0 57 position="<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>" 58 lookat="0,0,0" 59 spawnclass=SpaceShip 60 pawndesign=spaceshipassff 55 <TeamSpawnPoint 56 team=0 57 position="<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>" 58 lookat="0,0,0" 59 spawnclass=SpaceShip 60 pawndesign=spaceshipassff 61 61 /> 62 62 63 <!--more spawnpoints for team1--> 63 <!--more spawnpoints for team1--> 64 64 <!-- 65 <TeamSpawnPoint 66 team=1 position="<?lua print((math.random() * 500 + 500)) ?>,<?lua print((math.random() * 500 + 500) ) ?>,<?lua print((math.random() * 500 + 500)) ?>" 67 lookat="0,0,0" 68 spawnclass=SpaceShip 69 pawndesign=spaceshipassff 65 <TeamSpawnPoint 66 team=1 position="<?lua print((math.random() * 500 + 500)) ?>,<?lua print((math.random() * 500 + 500) ) ?>,<?lua print((math.random() * 500 + 500)) ?>" 67 lookat="0,0,0" 68 spawnclass=SpaceShip 69 pawndesign=spaceshipassff 70 70 />--> 71 71 <?lua end ?> 72 72 73 73 <Model mesh="Carrier.mesh" scale="5" /> 74 <Backlight 75 mainstate=activity 76 active=false 77 scale=0.4 78 name=bltest 79 position=" 7.6, 0, 6" 80 colour="0.2, 0.65, 1.0, 1.0" 81 width=15 82 length=1500 83 lifetime=2 84 elements=50 85 trailmaterial="Trail/backlighttrail" 86 turnontime=1 87 turnofftime=1 88 material="Flares/ThrusterFlare1" 74 <Backlight 75 mainstate=activity 76 active=false 77 scale=0.4 78 name=bltest 79 position=" 7.6, 0, 6" 80 colour="0.2, 0.65, 1.0, 1.0" 81 width=15 82 length=1500 83 lifetime=2 84 elements=50 85 trailmaterial="Trail/backlighttrail" 86 turnontime=1 87 turnofftime=1 88 material="Flares/ThrusterFlare1" 89 89 /> 90 90 <?lua for i=0,8,1 do ?> 91 <BlinkingBillboard 92 position="<?lua print(200-270/8*i)?> ,15,2" 93 material="Examples/Flare" 94 colour="1.0, 0.5, 0.3" 95 phase=<?lua print(-360/8*i)?> 96 amplitude=0.1 97 frequency=0.5 98 quadratic=1 91 <BlinkingBillboard 92 position="<?lua print(200-270/8*i)?> ,15,2" 93 material="Examples/Flare" 94 colour="1.0, 0.5, 0.3" 95 phase=<?lua print(-360/8*i)?> 96 amplitude=0.1 97 frequency=0.5 98 quadratic=1 99 99 /> 100 100 101 <BlinkingBillboard 102 position="<?lua print(200-270/8*i)?>,-15,2" 103 material="Examples/Flare" 104 colour="1.0, 0.5, 0.3" 105 phase=<?lua print(-360/8*i)?> 106 amplitude=0.1 107 frequency=0.5 108 quadratic=1 101 <BlinkingBillboard 102 position="<?lua print(200-270/8*i)?>,-15,2" 103 material="Examples/Flare" 104 colour="1.0, 0.5, 0.3" 105 phase=<?lua print(-360/8*i)?> 106 amplitude=0.1 107 frequency=0.5 108 quadratic=1 109 109 /> 110 110 <?lua end ?> 111 111 112 <Backlight 113 scale=1 114 position=" 169, 75, -15" 115 colour="1, 0.85, 0.5, 0.5" 116 width=40 117 length=1000 118 lifetime=5 119 elements=15 120 trailmaterial="Trail/backlighttrail" 121 material="Examples/Flare" 112 <Backlight 113 scale=1 114 position=" 169, 75, -15" 115 colour="1, 0.85, 0.5, 0.5" 116 width=40 117 length=1000 118 lifetime=5 119 elements=15 120 trailmaterial="Trail/backlighttrail" 121 material="Examples/Flare" 122 122 /> 123 <Backlight 124 scale=1 125 position=" 169, -75, -15" 126 colour="1, 0.85, 0.5, 0.5" 127 width=40 128 length=1000 129 lifetime=5 130 elements=15 131 trailmaterial="Trail/backlighttrail" 123 <Backlight 124 scale=1 125 position=" 169, -75, -15" 126 colour="1, 0.85, 0.5, 0.5" 127 width=40 128 length=1000 129 lifetime=5 130 elements=15 131 trailmaterial="Trail/backlighttrail" 132 132 material="Examples/Flare" /> 133 </attached> 133 </attached> 134 134 <collisionShapes> 135 135 <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> -
data/media/levels/old/CuboidSpaceStation.oxw
r5527 r5528 1 1 <?lua 2 include(" levels/hudtemplates.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 ?> 4 4 5 5 <?lua 6 include("levels/ spaceshiptemplates.oxw")6 include("levels/templates/spaceship_assff.oxt") 7 7 ?> 8 8 … … 20 20 <!--------------------------------------------------------------------------------------------------------------------------------------------------------------------------> 21 21 <?lua 22 dofile("../../media/levels/ CuboidSpaceStation.lua")22 dofile("../../media/levels/includes/CuboidSpaceStation.lua") 23 23 ?> 24 24 -
data/media/levels/old/physicstest2.oxw
r5527 r5528 1 1 <?lua 2 include("levels/ spaceshiptemplates_physics.oxw")2 include("levels/old/spaceshiptemplates_physics.oxw") 3 3 ?> 4 4 <?lua 5 include(" levels/hudtemplates.oxw")5 include("overlay/hudtemplates3.oxo") 6 6 ?> 7 7 … … 20 20 <SpawnPoint position="0, 0, -700" yaw =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> 21 21 <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> 22 22 23 23 <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> 24 24 <StaticEntity … … 36 36 </collisionShapes> 37 37 </StaticEntity> 38 38 39 39 <!-- red sphere for phsics engine testing purposes--> 40 40 <!--StaticEntity position="40,0,0"> … … 50 50 </attached> 51 51 </StaticEntity--> 52 52 53 53 <MovableEntity 54 54 name = "blubb" … … 66 66 </StaticEntity> 67 67 </attached> 68 68 69 69 <!--attached> 70 70 <SphereCollisionShape name = "secondSphere" radius=0.4 position="1,1,1"/> … … 74 74 </attached--> 75 75 </MovableEntity> 76 76 77 77 <MovableEntity 78 78 name = "blubb2" … … 89 89 </collisionShapes> 90 90 </MovableEntity> 91 91 92 92 <StaticEntity 93 93 name = "blubbStatic" … … 103 103 </collisionShapes> 104 104 </StaticEntity> 105 105 106 106 <!--SpawnPoint position="0, 0, 100" spawnclass=SpaceShip pawndesign=spaceshipassff /> 107 107 <SpawnPoint position="0, 0, -700" yaw =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> 108 108 <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> 109 109 110 110 <MovableEntity 111 111 name = "apple1" … … 122 122 </collisionShapes> 123 123 </MovableEntity> 124 124 125 125 <MovableEntity 126 126 name = "apple2" … … 138 138 </collisionShapes> 139 139 </MovableEntity> 140 140 141 141 <MovableEntity 142 142 name = "apple3" -
data/media/levels/old/planettest.oxw
r5527 r5528 1 1 <?lua 2 include(" levels/hudtemplates.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 ?> 4 4 5 5 <?lua 6 include("levels/ spaceshiptemplates.oxw")6 include("levels/templates/spaceship_assff.oxt") 7 7 ?> 8 8 -
data/media/levels/old/presentation_physics.oxw
r5527 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 math.randomseed(344) 6 6 ?> … … 31 31 </collisionShapes> 32 32 </StaticEntity> 33 33 34 34 <MovableEntity 35 35 position = "0,250,500" … … 47 47 <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> 48 48 <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> 49 49 50 50 <!--Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> 51 51 <Model position="0,0,0" scale3D="10, 3, 5" mesh="cube.mesh" /> … … 65 65 </collisionShapes> 66 66 </MovableEntity> 67 67 68 68 <?lua 69 69 for i = -20, 20, 8 -
data/media/levels/old/princessaeryn.oxw
r5527 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 7 7 <?lua 8 dofile("../../media/levels/ CuboidSpaceStation.lua")8 dofile("../../media/levels/includes/CuboidSpaceStation.lua") 9 9 ?> 10 10 … … 97 97 </subquests> 98 98 </GlobalQuest> 99 99 100 100 <!-- Create spaceship spawner: --> 101 101 <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> … … 187 187 </attached> 188 188 </StaticEntity> 189 190 191 189 190 191 192 192 <!-- Spacestations --> 193 193 194 194 <!-- Serenity Station --> 195 195 <StaticEntity scale=1 position="0,0,5000" yaw=30> … … 260 260 </attached> 261 261 </StaticEntity> 262 262 263 263 <!-- Trail --> 264 264 <EventDispatcher> … … 275 275 </events> 276 276 </EventDispatcher> 277 277 278 278 <?lua 279 for i = 1, 25 279 for i = 1, 25 280 280 do 281 281 ?> … … 284 284 end 285 285 ?> 286 286 287 287 <!-- Hideout --> 288 288 <StaticEntity position="5000,5000,5000" > -
data/media/levels/old/questsystem.oxw
r5527 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 28 28 </hints> 29 29 </GlobalQuest> 30 30 31 31 <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> 32 32 <events> -
data/media/levels/old/sample4.oxw
r5527 r5528 1 1 <?lua 2 include(" levels/hudtemplates.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 ?> 4 4 5 5 <?lua 6 include("levels/ spaceshiptemplates2.oxw")6 include("levels/templates/spaceship_assff.oxt") 7 7 ?> 8 8 -
data/media/levels/pickuptest.oxw
- Property svn:eol-style set to native
r5526 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 13 13 skybox = "Orxonox/skypanoramagen1" 14 14 > 15 15 16 16 <Template name="jumpTest" baseclass="Jump"> 17 17 <Jump velocity="0,0,500" jumpsAvailable="1" guiImage="decal.jpg" guiText="TEST" /> … … 25 25 </attached> 26 26 </PickupSpawner> 27 27 28 28 <SpawnPoint position="200,200,200" lookat="100,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 29 29 -
data/media/levels/presentation.oxw
r5436 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 19 19 <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> 20 20 21 21 22 22 <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> 23 23 <!--StaticEntity position="0,0,0"> … … 26 26 </attached> 27 27 </StaticEntity --> 28 28 29 29 <!-- red sphere for phsics engine testing purposes--> 30 30 <!--StaticEntity position="40,0,0"> -
data/media/levels/presentation_dm.oxw
r5525 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")5 include("levels/ spaceship_H2.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 include("levels/templates/spaceship_H2.oxt") 6 6 ?> 7 7 … … 21 21 22 22 <?lua 23 for i = 1, 10, 1 23 for i = 1, 10, 1 24 24 do ?> 25 25 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 26 <?lua 26 <?lua 27 27 end 28 28 ?> … … 40 40 41 41 <?lua 42 for i = 1, 50, 1 42 for i = 1, 50, 1 43 43 do 44 44 j = math.random() 45 45 ?> 46 47 <MovableEntity position="<?lua print(math.random() * 3000-2000) ?>,<?lua print(math.random() * 3000-2000) ?>,<?lua print(math.random() * 3000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 46 47 <MovableEntity position="<?lua print(math.random() * 3000-2000) ?>,<?lua print(math.random() * 3000-2000) ?>,<?lua print(math.random() * 3000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 48 48 <attached> 49 49 <Model position="0,0,0" scale=<?lua print(j * 10) ?> mass=<?lua print(j * 30) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> … … 53 53 </collisionShapes> 54 54 </MovableEntity> 55 <?lua 55 <?lua 56 56 end 57 57 ?> … … 59 59 <!-- 60 60 <?lua 61 for i = 1, 70, 1 61 for i = 1, 70, 1 62 62 do ?> 63 63 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> … … 93 93 </attached> 94 94 </MovableEntity> 95 <?lua 95 <?lua 96 96 end 97 97 ?> -
data/media/levels/presentation_pong.oxw
r5448 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include(" levels/ponghud.oxw")4 include("overlay/ponghud.oxo") 5 5 ?> 6 6 … … 49 49 50 50 <?lua 51 for i = 1, 10, 1 51 for i = 1, 10, 1 52 52 do ?> 53 53 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" /> 54 <?lua 54 <?lua 55 55 end 56 56 ?> … … 91 91 92 92 <?lua 93 dofile("../../media/levels/ CuboidSpaceStation.lua")93 dofile("../../media/levels/includes/CuboidSpaceStation.lua") 94 94 ?> 95 95 … … 142 142 143 143 <?lua 144 for i = 1, 10, 1 144 for i = 1, 10, 1 145 145 do ?> 146 146 <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 100 + 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> … … 176 176 </attached> 177 177 </MovableEntity> 178 <?lua 178 <?lua 179 179 end 180 180 ?> -
data/media/levels/teambasematchlevel.oxw
- Property svn:eol-style set to native
r5486 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 20 20 21 21 <TeamBaseMatchBase 22 name = "base 1" 22 name = "base 1" 23 23 position = "1200, 0, 0" 24 24 … … 29 29 collisionType = "dynamic" 30 30 mass = 10000 31 linearDamping = 0.9 31 linearDamping = 0.9 32 32 angularDamping = 0.99999 33 33 > … … 42 42 43 43 <TeamBaseMatchBase 44 name = "base 2" 44 name = "base 2" 45 45 position = "-1200, 0, 0" 46 46 … … 64 64 65 65 <TeamBaseMatchBase 66 name = "base 3" 66 name = "base 3" 67 67 position = "0, 0, 1200" 68 68 … … 85 85 86 86 <TeamBaseMatchBase 87 name = "base 4" 87 name = "base 4" 88 88 position = "0, 0, -1200" 89 89 … … 107 107 108 108 <TeamBaseMatchBase 109 name = "base 5" 109 name = "base 5" 110 110 position = "0, 0, 0" 111 111 -
data/media/levels/tutorial.oxw
r5519 r5528 1 1 <?lua 2 include(" levels/hudtemplates3.oxw")2 include("overlay/hudtemplates3.oxo") 3 3 include("overlay/stats.oxo") 4 include("levels/ spaceshiptemplates_presentation.oxw")4 include("levels/templates/spaceship_assff.oxt") 5 5 ?> 6 6 … … 30 30 31 31 <?lua 32 for i = 1, 10, 1 32 for i = 1, 10, 1 33 33 do ?> 34 34 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 35 <?lua 35 <?lua 36 36 end 37 37 ?> … … 52 52 <!-- 53 53 <?lua 54 for i = 1, 70, 1 54 for i = 1, 70, 1 55 55 do ?> 56 56 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> … … 86 86 </attached> 87 87 </MovableEntity> 88 <?lua 88 <?lua 89 89 end 90 90 ?>
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