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Ignore:
Timestamp:
Dec 17, 2007, 11:16:50 AM (17 years ago)
Author:
scheusso
Message:

some minor changes/enhancements in GameStateClient

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/network/GameStateClient.cc

    r514 r567  
    9191        ((Synchronisable *)no)->classID=sync.classID;
    9292        it=orxonox::ObjectList<Synchronisable>::end();
     93        // update data and create object/entity...
     94        if( !(((Synchronisable *)no)->updateData(sync)) && !(((Synchronisable *)no)->create()) )
     95          COUT(0) << "We couldn't create/update the object: " << sync.objectID << std::endl;
     96        ++it;
    9397      }
    9498    } else {
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