- Timestamp:
- Sep 26, 2009, 10:21:26 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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code/branches/core5/src/modules/weapons/projectiles/Projectile.cc
r5738 r5800 84 84 85 85 if (this->bDestroy_) 86 delete this;86 this->destroy(); // TODO: use a scheduler instead of deleting the object right here in tick() 87 87 } 88 88 … … 90 90 { 91 91 if (GameMode::isMaster()) 92 delete this;92 this->destroy(); 93 93 } 94 94
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