- Timestamp:
- Oct 4, 2009, 12:02:28 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/core5/src/orxonox/overlays/InGameConsole.cc
r5855 r5867 48 48 #include "core/ConfigValueIncludes.h" 49 49 #include "core/ConsoleCommand.h" 50 #include "core/ScopedSingletonManager.h" 50 51 #include "core/input/InputManager.h" 51 52 #include "core/input/InputState.h" … … 61 62 62 63 InGameConsole* InGameConsole::singletonPtr_s = 0; 64 ManageScopedSingleton(InGameConsole, ScopeID::Graphics); 63 65 64 66 /**
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