Changeset 588 for code/branches/FICN/Media/materials/scripts/Ogre.material
- Timestamp:
- Dec 17, 2007, 6:38:36 PM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/FICN/Media/materials/scripts/Ogre.material
r337 r588 121 121 122 122 123 material Orxonox/SuperEgg124 {125 technique126 {127 pass128 {129 lighting off130 scene_blend alpha_blend131 depth_check off132 133 texture_unit134 {135 texture superegg.png136 }137 }138 }139 }140 141 material Orxonox/Shot142 {143 technique144 {145 pass146 {147 lighting off148 scene_blend alpha_blend149 depth_check off150 151 texture_unit152 {153 texture shot.png154 }155 }156 }157 }158 159 160 material Orxonox/Red161 {162 technique163 {164 pass165 {166 lighting off167 depth_check off168 scene_blend 0.5 0.5169 ambient 0 0 0 0.5170 171 texture_unit172 {173 texture OrxonoxRED.png174 }175 }176 }177 }178 179 180 material Orxonox/Black181 {182 technique183 {184 pass185 {186 lighting off187 depth_check off188 scene_blend 0.5 0.5189 ambient 0 0 0 0.5190 191 texture_unit192 {193 texture OrxonoxBlack.png194 }195 }196 }197 }198 199 200 material Orxonox/BackGround201 {202 technique203 {204 pass205 {206 207 lighting off208 scene_blend alpha_blend209 depth_check off210 texture_unit211 {212 texture backGround.png213 }214 }215 }216 }217 218 material Orxonox/EnergyBackground219 {220 technique221 {222 pass223 {224 225 lighting off226 scene_blend alpha_blend227 depth_check off228 texture_unit229 {230 texture EnergyBackground.png231 }232 }233 }234 }235 236 material Orxonox/Clock237 {238 technique239 {240 pass241 {242 lighting off243 scene_blend alpha_blend244 depth_check off245 246 texture_unit247 {248 texture clock.png249 }250 }251 }252 }253 254 material Orxonox/Gun255 {256 technique257 {258 pass259 {260 lighting off261 scene_blend alpha_blend262 depth_check off263 264 texture_unit265 {266 texture gun.png267 }268 }269 }270 }271 272 material Orxonox/Man273 {274 technique275 {276 pass277 {278 lighting off279 scene_blend alpha_blend280 depth_check off281 282 texture_unit283 {284 texture man.png285 }286 }287 }288 }289 290 material Orxonox/MapBackGround291 {292 technique293 {294 pass295 {296 lighting off297 scene_blend alpha_blend298 depth_check off299 300 texture_unit301 {302 texture MapBackGround.png303 }304 }305 }306 }307 308 material Orxonox/MyShip309 {310 technique311 {312 pass313 {314 lighting off315 scene_blend alpha_blend316 depth_check off317 318 texture_unit319 {320 texture MyShip.png321 }322 }323 }324 }325 326 material Orxonox/RacketBackground327 {328 technique329 {330 pass331 {332 lighting off333 scene_blend alpha_blend334 depth_check off335 336 texture_unit337 {338 texture RacketBackground.png339 }340 }341 }342 }343 344 345 material Orxonox/TargetBackground346 {347 technique348 {349 pass350 {351 lighting off352 scene_blend alpha_blend353 depth_check off354 355 texture_unit356 {357 texture TargetBackground.png358 }359 }360 }361 }362 363 material Orxonox/PrimarBackground364 {365 technique366 {367 pass368 {369 lighting off370 scene_blend alpha_blend371 depth_check off372 373 texture_unit374 {375 texture PrimarBackground.png376 }377 }378 }379 }380 381 material Orxonox/PrimarSample382 {383 technique384 {385 pass386 {387 lighting off388 scene_blend alpha_blend389 depth_check off390 391 texture_unit392 {393 texture PrimarSample.png394 }395 }396 }397 }398 399 material Orxonox/PrimarChoice400 {401 technique402 {403 pass404 {405 lighting off406 scene_blend alpha_blend407 depth_check off408 409 texture_unit410 {411 texture PrimarChoice.png412 }413 }414 }415 }416 417 material Orxonox/RedPoint418 {419 technique420 {421 pass422 {423 lighting off424 scene_blend alpha_blend425 depth_check off426 427 texture_unit428 {429 texture RedPoint.png430 }431 }432 }433 }434 435 material Orxonox/EnergyDistrBackground436 {437 technique438 {439 pass440 {441 lighting off442 scene_blend alpha_blend443 depth_check off444 445 texture_unit446 {447 texture EnergyDistrBackground.png448 }449 }450 }451 }452 453 material Orxonox/ShildLeftTop454 {455 technique456 {457 pass458 {459 lighting off460 scene_blend alpha_blend461 depth_check off462 463 texture_unit464 {465 texture ShildLeftTop.png466 }467 }468 }469 }470 471 material Orxonox/ShildRightTop472 {473 technique474 {475 pass476 {477 lighting off478 scene_blend alpha_blend479 depth_check off480 481 texture_unit482 {483 texture ShildRightTop.png484 }485 }486 }487 }488 489 material Orxonox/ShildLeftBottom490 {491 technique492 {493 pass494 {495 lighting off496 scene_blend alpha_blend497 depth_check off498 499 texture_unit500 {501 texture ShildLeftBottom.png502 }503 }504 }505 }506 507 material Orxonox/ShildRightBottom508 {509 technique510 {511 pass512 {513 lighting off514 scene_blend alpha_blend515 depth_check off516 517 texture_unit518 {519 texture ShildRightBottom.png520 }521 }522 }523 }524 525 material Orxonox/TimeBackground526 {527 technique528 {529 pass530 {531 lighting off532 scene_blend alpha_blend533 depth_check off534 535 texture_unit536 {537 texture TimeBackground.png538 }539 }540 }541 }542
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