Changeset 6096 in orxonox.OLD for branches/network/src/util
- Timestamp:
- Dec 14, 2005, 2:12:30 AM (19 years ago)
- Location:
- branches/network/src/util/loading
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/network/src/util/loading/game_loader.cc
r6064 r6096 122 122 * this will interprete the map/campaign files and recursivly load a tree of worlds/campaigns 123 123 */ 124 ErrorMessage GameLoader::loadNetworkCampaign(const char* fileName , int nodeState)124 ErrorMessage GameLoader::loadNetworkCampaign(const char* fileName) 125 125 { 126 126 ErrorMessage errorCode; … … 128 128 if (campaignName) 129 129 { 130 this->currentCampaign = this->fileToNetworkCampaign(campaignName , nodeState);130 this->currentCampaign = this->fileToNetworkCampaign(campaignName); 131 131 delete[] campaignName; 132 132 } … … 296 296 * this will interprete the map/campaign files and recursivly load a tree of worlds/campaigns 297 297 */ 298 Campaign* GameLoader::fileToNetworkCampaign(const char* fileName , int nodeState)298 Campaign* GameLoader::fileToNetworkCampaign(const char* fileName) 299 299 { 300 300 /* do not entirely load the campaign. just the current world -
branches/network/src/util/loading/game_loader.h
r6063 r6096 55 55 ErrorMessage loadCampaign(const char* name); 56 56 ErrorMessage loadDebugCampaign(Uint32 campaignID); 57 ErrorMessage loadNetworkCampaign(const char* fileName , int nodeState);57 ErrorMessage loadNetworkCampaign(const char* fileName); 58 58 59 59 void nextLevel(); … … 67 67 68 68 Campaign* fileToCampaign(const char* name); 69 Campaign* fileToNetworkCampaign(const char* fileName , int nodeState);69 Campaign* fileToNetworkCampaign(const char* fileName); 70 70 71 71
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