Changeset 6096 in orxonox.OLD for branches/network/src/util/loading/game_loader.cc
- Timestamp:
- Dec 14, 2005, 2:12:30 AM (19 years ago)
- File:
-
- 1 edited
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branches/network/src/util/loading/game_loader.cc
r6064 r6096 122 122 * this will interprete the map/campaign files and recursivly load a tree of worlds/campaigns 123 123 */ 124 ErrorMessage GameLoader::loadNetworkCampaign(const char* fileName , int nodeState)124 ErrorMessage GameLoader::loadNetworkCampaign(const char* fileName) 125 125 { 126 126 ErrorMessage errorCode; … … 128 128 if (campaignName) 129 129 { 130 this->currentCampaign = this->fileToNetworkCampaign(campaignName , nodeState);130 this->currentCampaign = this->fileToNetworkCampaign(campaignName); 131 131 delete[] campaignName; 132 132 } … … 296 296 * this will interprete the map/campaign files and recursivly load a tree of worlds/campaigns 297 297 */ 298 Campaign* GameLoader::fileToNetworkCampaign(const char* fileName , int nodeState)298 Campaign* GameLoader::fileToNetworkCampaign(const char* fileName) 299 299 { 300 300 /* do not entirely load the campaign. just the current world
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