- Timestamp:
- Dec 20, 2005, 2:22:32 PM (19 years ago)
- Location:
- branches/christmas_branche/src/lib/graphics/importer
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/christmas_branche/src/lib/graphics/importer/md2Model.cc
r6184 r6188 181 181 { 182 182 glPushMatrix(); 183 //this->renderFrame();184 renderFrameTriangles();183 this->renderFrame(); 184 // renderFrameTriangles(); 185 185 glPopMatrix(); 186 186 } … … 352 352 this->numTexCoor = 0; 353 353 354 this->scaleFactor = 0.2f; 354 this->scaleFactor = 1.0f; 355 // this->scaleFactor = 0.2f; 355 356 356 357 this->fileName = NULL; … … 455 456 { 456 457 /* SPEEDUP: *(pVerts + i + 0) = (*(frame->pVertices + i + 0)... */ 457 pVertex[j][0] = ((frame->pVertices[j].v[0] * frame->scale[0] ) + frame->translate[0] )* this->scaleFactor; 458 pVertex[j][1] = ((frame->pVertices[j].v[2] * frame->scale[2]) + frame->translate[2]) * this->scaleFactor; 459 pVertex[j][2] = (-1.0 * (frame->pVertices[j].v[1] * frame->scale[1] + frame->translate[1])) * this->scaleFactor; 458 pVertex[j][0] = ((frame->pVertices[j].v[0] * frame->scale[0] ) + frame->translate[0] )* this->scaleFactor; 459 pVertex[j][1] = ((frame->pVertices[j].v[2] * frame->scale[2]) + frame->translate[2]) * this->scaleFactor; 460 pVertex[j][2] = (-1.0 * (frame->pVertices[j].v[1] * frame->scale[1] + frame->translate[1])) * this->scaleFactor; 461 462 // pVertex[j][0] = ((frame->pVertices[j].v[0] /** frame->scale[0]*/ )/* + frame->translate[0]*/ ); 463 // pVertex[j][2] = (-1.0f * (frame->pVertices[j].v[2] /** frame->scale[2]*/) /*+ frame->translate[2]*/); 464 // pVertex[j][1] = ((frame->pVertices[j].v[1] /** frame->scale[1]*/ /*+ frame->translate[1]*/)); 465 460 466 461 467 printf("vertex %i/%i: (%f, %f, %f)\n", j, this->numVertices, pVertex[j][0], pVertex[j][1], pVertex[j][2]); -
branches/christmas_branche/src/lib/graphics/importer/md2Model.h
r6181 r6188 69 69 typedef struct 70 70 { 71 char v[3]; //!< the vector of the vertex71 unsigned char v[3]; //!< the vector of the vertex 72 72 unsigned char lightNormalIndex; //!< the index of the light normal 73 73 } sVertex;
Note: See TracChangeset
for help on using the changeset viewer.