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Ignore:
Timestamp:
Dec 21, 2005, 9:11:47 AM (19 years ago)
Author:
rennerc
Message:

network_game_manager: implemented some functions

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/network/network_stream.cc

    r6190 r6214  
    382382    return;
    383383  }
     384
     385  if ( n > MAX_CONNECTIONS )
     386  {
     387    PRINTF(1)("Cannot set maxConnectiosn to %d because of hardcoded limit %d\n", n, MAX_CONNECTIONS);
     388    return;
     389  }
     390
    384391  this->maxConnections = n;
    385392  this->networkGameManager->setUniqueID( n+2 );
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