- Timestamp:
- Dec 26, 2005, 1:02:55 PM (19 years ago)
- Location:
- branches/network/src/lib/network
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/network/src/lib/network/network_game_manager.cc
r6301 r6303 158 158 SYNCHELP_WRITE_BYTE( b ); 159 159 hasRequestedWorld = true; 160 PRINTF(0)("the world is enough! id=%\n", this->getUniqueID()); 160 161 return SYNCHELP_WRITE_N; 161 162 } -
branches/network/src/lib/network/network_stream.cc
r6301 r6303 232 232 if ( header->synchronizeableID < this->maxConnections+2 ) 233 233 { 234 if ( !isServer() ) PRINTF(0)("RESET UNIQUEID TO 0\n");234 if ( !isServer() ) PRINTF(0)("RESET UNIQUEID FROM %d TO 0 maxCon=%d\n", header->synchronizeableID, this->maxConnections); 235 235 header->synchronizeableID = 0; 236 236 }
Note: See TracChangeset
for help on using the changeset viewer.