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Ignore:
Timestamp:
Dec 30, 2005, 11:28:23 PM (19 years ago)
Author:
patrick
Message:

network: compiles but doesn't link yet

File:
1 edited

Legend:

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  • branches/network/src/world_entities/spawning_point.cc

    r6139 r6362  
    1616
    1717#include "spawning_point.h"
     18
    1819#include "load_param.h"
    1920#include "factory.h"
     21
    2022#include "compiler.h"
    21 #include "world.h" /* only temp. until the object manager is implemented*/
     23
    2224
    2325/**
     
    9799            this->frequency, this->seed);
    98100  BaseObject* spawningEntity = Factory::fabricate(this->classID);
    99   if( likely(this->world != NULL))
    100     this->world->spawn(dynamic_cast<WorldEntity*>(spawningEntity));
     101
     102//   if( likely(this->world != NULL))
     103//     this->world->spawn(dynamic_cast<WorldEntity*>(spawningEntity));
    101104}
    102105
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