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Ignore:
Timestamp:
Dec 18, 2009, 12:48:19 PM (15 years ago)
Author:
rgrieder
Message:

Added missing includes (revealed only with PCH and compilations).

Location:
code/branches/presentation2/src/orxonox/gamestates
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/src/orxonox/gamestates/GSMainMenu.cc

    r6349 r6378  
    3737#include "core/ConsoleCommand.h"
    3838#include "core/ConfigValueIncludes.h"
     39#include "core/CoreIncludes.h"
    3940#include "core/GraphicsManager.h"
    4041#include "core/GUIManager.h"
  • code/branches/presentation2/src/orxonox/gamestates/GSRoot.cc

    r6160 r6378  
    3030
    3131#include "util/Clock.h"
     32#include "core/BaseObject.h"
    3233#include "core/ConsoleCommand.h"
    3334#include "core/Game.h"
     
    5859    {
    5960        unsigned int nr=0;
    60         for(ObjectList<BaseObject>::iterator it = ObjectList<BaseObject>::begin(); it; ++it){
    61             if( dynamic_cast<Synchronisable*>(*it) )
     61        for (ObjectList<BaseObject>::iterator it = ObjectList<BaseObject>::begin(); it; ++it)
     62        {
     63            if (dynamic_cast<Synchronisable*>(*it))
    6264                COUT(0) << "object: " << it->getIdentifier()->getName() << " id: " << dynamic_cast<Synchronisable*>(*it)->getObjectID() << std::endl;
    6365            else
     
    6668        }
    6769        COUT(0) << "currently got " << nr << " objects" << std::endl;
    68    
    6970    }
    7071
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