- Timestamp:
- Dec 22, 2009, 2:07:44 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/orxonox/items/MultiStateEngine.cc
r6381 r6394 35 35 36 36 #include "util/Convert.h" 37 #include "util/StringUtils.h"38 37 #include "core/CoreIncludes.h" 39 38 #include "core/GameMode.h" … … 201 200 if (effect == NULL) 202 201 return; 203 effect->setLuaState(this->lua_, "f"+ multi_cast<std::string>(this->effectContainers_.size()));202 effect->setLuaState(this->lua_, 'f' + multi_cast<std::string>(this->effectContainers_.size())); 204 203 this->effectContainers_.push_back(effect); 205 204 if (this->getShip())
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