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Ignore:
Timestamp:
Dec 22, 2009, 2:07:44 PM (15 years ago)
Author:
rgrieder
Message:

std::string tweaks:

  • Declared BLANKSTRING in UtilPrereqs.h as well (removed obsolete StringUtils.h includes to avoid dependencies)
  • Using BLANKSTRING if const std::string& return type is possible
  • Replaced a few (const) std::string arguments with const std::string&
  • if (str == "") —> if (str.empty())
  • std::string msg = name + "adsf"; —> const std::string& msg = name + "asdf";
  • std::string asdf = object→getFooBar(); —> const std::string& asdf = object→getFooBar();
  • std::string asdf = "asdf"; —> std::string asdf("asdf");
  • ostream << "."; and name + "." —> ostream << '.'; and name + '.'
  • str = ""; —> str.clear()
  • std::string asdf = ""; —> std::string asdf;
  • asdf_ = ""; (in c'tor) —> delete line
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/src/orxonox/overlays/InGameConsole.cc

    r6375 r6394  
    318318            this->print(this->shell_->getInput(), Shell::Input, 0);
    319319
    320         if (this->shell_->getInput() == "" || this->shell_->getInput().size() == 0)
     320        if (this->shell_->getInput().empty())
    321321            this->inputWindowStart_ = 0;
    322322    }
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