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Ignore:
Timestamp:
Dec 22, 2009, 2:07:44 PM (15 years ago)
Author:
rgrieder
Message:

std::string tweaks:

  • Declared BLANKSTRING in UtilPrereqs.h as well (removed obsolete StringUtils.h includes to avoid dependencies)
  • Using BLANKSTRING if const std::string& return type is possible
  • Replaced a few (const) std::string arguments with const std::string&
  • if (str == "") —> if (str.empty())
  • std::string msg = name + "adsf"; —> const std::string& msg = name + "asdf";
  • std::string asdf = object→getFooBar(); —> const std::string& asdf = object→getFooBar();
  • std::string asdf = "asdf"; —> std::string asdf("asdf");
  • ostream << "."; and name + "." —> ostream << '.'; and name + '.'
  • str = ""; —> str.clear()
  • std::string asdf = ""; —> std::string asdf;
  • asdf_ = ""; (in c'tor) —> delete line
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/src/orxonox/worldentities/ControllableEntity.cc

    r6387 r6394  
    333333            this->camera_ = new Camera(this);
    334334            this->camera_->requestFocus();
    335             if (this->cameraPositionTemplate_ != "")
     335            if (!this->cameraPositionTemplate_.empty())
    336336                this->addTemplate(this->cameraPositionTemplate_);
    337337            if (this->cameraPositions_.size() > 0)
     
    349349        if (!this->hud_ && GameMode::showsGraphics())
    350350        {
    351             if (this->hudtemplate_ != "")
     351            if (!this->hudtemplate_.empty())
    352352            {
    353353                this->hud_ = new OverlayGroup(this);
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