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Ignore:
Timestamp:
Jan 4, 2006, 3:40:30 PM (19 years ago)
Author:
patrick
Message:

network: the worlds get loaded again in the new framework

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/story_entities/campaign.cc

    r6402 r6407  
    7777  this->isRunning = true;
    7878  this->run();
    79 
    80   PRINTF(2)("There is no StoryEnity left to play, quitting\n");
    8179}
    8280
     
    130128
    131129    this->currentEntity->init();
     130
    132131    this->currentEntity->loadData();
    133132    this->currentEntity->start();
    134133    this->currentEntity->unloadData();
    135134  }
     135  PRINTF(2)("There is no StoryEnity left to play, quitting\n");
    136136}
    137137
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