- Timestamp:
- Mar 22, 2010, 2:47:10 PM (15 years ago)
- Location:
- code/branches/gamestates2
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/gamestates2
- Property svn:mergeinfo changed
/code/branches/gamestate merged: 6441-6442,6459,6537,6544-6546,6548,6564,6566-6567,6569,6571-6572
- Property svn:mergeinfo changed
-
code/branches/gamestates2/src/modules/questsystem/QuestGUI.cc
r6417 r6595 109 109 110 110 //! Create root window. 111 this->rootWindow_ = this->windowManager_->createWindow(" TaharezLook/ScrollablePane", "QuestGUI/Quests");111 this->rootWindow_ = this->windowManager_->createWindow("MenuWidgets/ScrollablePane", "QuestGUI/Quests"); 112 112 this->rootWindow_->setSize(CEGUI::UVector2(CEGUI::UDim(1, 0),CEGUI::UDim(1, 0))); 113 113 … … 161 161 Get a CEGUI Window to use. 162 162 Windows that are no longer used are collected with giveWindow, and are given out again with getWindow, so save some time recreating new windows everytime. 163 The retreived window is of type " TaharezLook/TabButton".164 @return 165 Returns a CEGUI Window of type " TaharezLook/TabButton".163 The retreived window is of type "MenuWidgets/TabButton". 164 @return 165 Returns a CEGUI Window of type "MenuWidgets/TabButton". 166 166 */ 167 167 CEGUI::Window* QuestGUI::getWindow(void) … … 177 177 std::ostringstream stream; 178 178 stream << "QuestGUI/Quests/EmptyWindows/" << this->windows_.size()+1; 179 return this->windowManager_->createWindow(" TaharezLook/TabButton", stream.str());179 return this->windowManager_->createWindow("MenuWidgets/TabButton", stream.str()); 180 180 } 181 181
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