Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 31, 2010, 1:05:28 AM (15 years ago)
Author:
rgrieder
Message:

Merged revisions 6621-6661 to gamestates2.

Location:
code/branches/gamestates2
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gamestates2

  • code/branches/gamestates2/data/gui/scripts/BasicGUI.lua

    r6595 r6662  
    1 -- gui.lua
     1-- BasicGUI.lua
    22
    33local P = {}
    4 if _REQUIREDNAME == nil then
    5     BasicGUI = P
    6 else
    7     _G[_REQUIREDNAME] = P
    8 end
     4_G[_REQUIREDNAME or "BasicGUI"] = P
    95
    106-- useless, even wrong? P is the class, not the object..
     
    2723end
    2824
    29 -- Override this function if you need to
     25-- Override this function if you want to change one of the three input parameters:
     26-- showCursor = true, useKeyboard = true and blockJoyStick = false
    3027-- But don't forget to stick to the naming convention ("GUI_" .. self.filename)
    3128function P:createInputState()
Note: See TracChangeset for help on using the changeset viewer.