Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Apr 12, 2010, 4:08:15 PM (15 years ago)
Author:
ebeier
Message:

added some speedpickup templates

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/ppspickups1/data/levels/pickup_ppstest1.oxw

    r6579 r6694  
    2929    </PickupSpawner>
    3030
     31    <PickupSpawner position="0,0,-100" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
     32        <pickup>
     33            <SpeedPickup template=mediumspeedpickup />
     34        </pickup>
     35    </PickupSpawner>
     36
     37    <PickupSpawner position="25,0,-100" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
     38        <pickup>
     39            <SpeedPickup template=hugespeedpickup />
     40        </pickup>
     41    </PickupSpawner>
     42
     43    <PickupSpawner position="50,0,-100" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
     44        <pickup>
     45            <SpeedPickup template=smalljumppickup />
     46        </pickup>
     47    </PickupSpawner>
     48
    3149
    3250    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    3351    <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
     52
     53
     54
     55    <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90>
     56      <events>
     57        <activity>
     58          <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 />
     59        </activity>
     60      </events>
     61      <attached>
     62        <Model position="0,0,0" scale=10 mesh="ast1.mesh" />
     63        <StaticEntity position="0,0,100">
     64          <attached>
     65            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
     66            <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500>
     67              <attached>
     68                <Model position="0,35,0" scale=2 mesh="ast1.mesh" />
     69                <Model position="0,-35,0" scale=2 mesh="ast1.mesh" />
     70                <Model position="35,0,0" scale=2 mesh="ast1.mesh">
     71                  <attached>
     72                    <ParticleEmitter position="0,0,0" source="Orxonox/ExplosionComp4" />
     73                  </attached>
     74                </Model>
     75                <Model position="-35,0,0" scale=2 mesh="ast1.mesh">
     76                  <attached>
     77                    <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
     78                  </attached>
     79                </Model>
     80              </attached>
     81            </MovableEntity>
     82          </attached>
     83        </StaticEntity>
     84        <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200>
     85          <attached>
     86            <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
     87            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
     88            <Model position="0,0,-50" scale=3 mesh="ast1.mesh" />
     89            <Model position="0,0,50" scale=3 mesh="ast1.mesh" />
     90          </attached>
     91        </MovableEntity>
     92      </attached>
     93    </MovableEntity>
     94
     95    <ExplosionChunk position="-500,0,-200" lifetime=3.0 loop=1/>
     96
    3497  </Scene>
    3598</Level>
Note: See TracChangeset for help on using the changeset viewer.