- Timestamp:
- May 30, 2010, 5:40:21 PM (14 years ago)
- Location:
- code/branches/presentation3/src/modules/weapons/projectiles
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.cc
r7021 r7025 45 45 namespace orxonox 46 46 { 47 /** 48 @file 49 @brief 50 SimpleRocket, follows direction from a Rocketcontroller, has fuel for 80% of its lifetime, afterwords it's fire disappears. 51 @author 52 Gabriel Nadler (Original file: Oli Scheuss) 53 */ 47 54 48 CreateFactory(SimpleRocket); 55 56 49 57 50 SimpleRocket::SimpleRocket(BaseObject* creator) : ControllableEntity(creator) -
code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h
r7021 r7025 27 27 */ 28 28 29 /**30 @file31 @brief32 SimpleRocket, follows direction from a Rocketcontroller, has fuel for 80% of its lifetime, afterwords it's fire disappears.33 @author34 Gabriel Nadler (Original file: Oli Scheuss)35 */36 37 38 39 29 #ifndef _SimpleRocket_H__ 40 30 #define _SimpleRocket_H__ … … 50 40 class ConeCollisionShape; 51 41 52 42 /** 43 @brief 44 SimpleRocket, follows direction from a Rocketcontroller, has fuel for 80% of its lifetime, afterwards it's fire disappears. 45 @author 46 Gabriel Nadler (Original file: Oli Scheuss) 47 */ 53 48 class _WeaponsExport SimpleRocket : public ControllableEntity 54 49 {
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