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Ignore:
Timestamp:
May 31, 2010, 9:33:09 AM (14 years ago)
Author:
rgrieder
Message:

Removed some tabs.

File:
1 edited

Legend:

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  • code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h

    r7025 r7039  
    5151            SimpleRocket(BaseObject* creator);
    5252            virtual ~SimpleRocket();
    53                         virtual void tick(float dt);
     53            virtual void tick(float dt);
    5454            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a SimpleRocket through XML.
    5555
     
    6666            virtual void rotatePitch(const Vector2& value);
    6767            virtual void rotateRoll(const Vector2& value);
    68                         void setDestroy();
     68            void setDestroy();
    6969
    7070            /**
     
    9999            inline void rotatePitch(float value)
    100100            {   
    101                                 this->rotatePitch(Vector2(value, 0)); }
     101                this->rotatePitch(Vector2(value, 0)); }
    102102            /**
    103103            @brief Rotates the SimpleRocket around the z-axis by the specifed amount.
     
    106106            inline void rotateRoll(float value)
    107107            {
    108                                 this->rotateRoll(Vector2(value, 0)); }
     108                this->rotateRoll(Vector2(value, 0)); }
    109109
    110110            void setOwner(Pawn* owner);
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