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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (17 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/audio/AudioManager.h

    r673 r708  
    3737                void update();
    3838
    39                 void ambientAdd(std::string file);
     39                void ambientAdd(orxonox::String file);
    4040                void ambientStart();
    4141                void ambientStop();
     
    4949
    5050
    51                 std::string ambientPath;
     51                orxonox::String ambientPath;
    5252       
    5353                // Vector containing all audio files
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