- Timestamp:
- Jun 2, 2010, 11:18:00 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation3/src/modules/weapons/weaponmodes/SimpleRocketFire.cc
r7056 r7095 37 37 #include "weaponsystem/WeaponSystem.h" 38 38 #include "worldentities/pawns/Pawn.h" 39 #include "sound/WorldSound.h" 39 40 40 41 namespace orxonox … … 52 53 this->speed_ = 500; 53 54 54 this->setMunitionName("LaserMunition"); 55 this->setMunitionName("TargetSeeking Rockets"); 56 this->setDefaultSoundWithVolume("sounds/Rocket_launch.ogg",0.4); 55 57 // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) 56 58 }
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