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Ignore:
Timestamp:
Jun 13, 2010, 11:07:33 PM (14 years ago)
Author:
adrfried
Message:

another typo fixed (recIEve → recEIve)

there are more of them, but ois is not our problem :-)

File:
1 edited

Legend:

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  • code/branches/presentation3/src/orxonox/gametypes/Dynamicmatch.h

    r7076 r7149  
    5959
    6060            bool friendlyfire; //goal: player can switch it on/off
    61             bool tutorial; //goal: new players recieve messages how the new gametype works - later it can be switched off.
     61            bool tutorial; //goal: new players receive messages how the new gametype works - later it can be switched off.
    6262
    6363            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator = 0); //ok - score function and management of parties
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