- Timestamp:
- Aug 28, 2010, 1:51:04 AM (14 years ago)
- Location:
- code/branches/consolecommands3/src
- Files:
-
- 37 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/consolecommands3/src/libraries/core/ConfigFileManager.cc
r7219 r7236 431 431 static const std::string __CC_getConfig_name = "getConfig"; 432 432 433 _SetConsoleCommand(__CC_load_name, &ConfigFile::load);434 _SetConsoleCommand(__CC_setFilename_name, &SettingsConfigFile::setFilename);435 _SetConsoleCommand(__CC_config_name, &SettingsConfigFile::config).argumentCompleter(0, autocompletion::settingssections()).argumentCompleter(1, autocompletion::settingsentries()).argumentCompleter(2, autocompletion::settingsvalue());436 _SetConsoleCommand(__CC_tconfig_name, &SettingsConfigFile::tconfig).argumentCompleter(0, autocompletion::settingssections()).argumentCompleter(1, autocompletion::settingsentries()).argumentCompleter(2, autocompletion::settingsvalue());437 _SetConsoleCommand(__CC_getConfig_name, &SettingsConfigFile::getConfig).argumentCompleter(0, autocompletion::settingssections()).argumentCompleter(1, autocompletion::settingsentries());433 SetConsoleCommand(__CC_load_name, &ConfigFile::load); 434 SetConsoleCommand(__CC_setFilename_name, &SettingsConfigFile::setFilename); 435 SetConsoleCommand(__CC_config_name, &SettingsConfigFile::config).argumentCompleter(0, autocompletion::settingssections()).argumentCompleter(1, autocompletion::settingsentries()).argumentCompleter(2, autocompletion::settingsvalue()); 436 SetConsoleCommand(__CC_tconfig_name, &SettingsConfigFile::tconfig).argumentCompleter(0, autocompletion::settingssections()).argumentCompleter(1, autocompletion::settingsentries()).argumentCompleter(2, autocompletion::settingsvalue()); 437 SetConsoleCommand(__CC_getConfig_name, &SettingsConfigFile::getConfig).argumentCompleter(0, autocompletion::settingssections()).argumentCompleter(1, autocompletion::settingsentries()); 438 438 439 439 SettingsConfigFile* SettingsConfigFile::singletonPtr_s = 0; … … 442 442 : ConfigFile(filename) 443 443 { 444 _ModifyConsoleCommand(__CC_load_name).setObject(this);445 _ModifyConsoleCommand(__CC_setFilename_name).setObject(this);446 _ModifyConsoleCommand(__CC_config_name).setObject(this);447 _ModifyConsoleCommand(__CC_tconfig_name).setObject(this);448 _ModifyConsoleCommand(__CC_getConfig_name).setObject(this);444 ModifyConsoleCommand(__CC_load_name).setObject(this); 445 ModifyConsoleCommand(__CC_setFilename_name).setObject(this); 446 ModifyConsoleCommand(__CC_config_name).setObject(this); 447 ModifyConsoleCommand(__CC_tconfig_name).setObject(this); 448 ModifyConsoleCommand(__CC_getConfig_name).setObject(this); 449 449 } 450 450 451 451 SettingsConfigFile::~SettingsConfigFile() 452 452 { 453 _ModifyConsoleCommand(__CC_load_name).setObject(0);454 _ModifyConsoleCommand(__CC_setFilename_name).setObject(0);455 _ModifyConsoleCommand(__CC_config_name).setObject(0);456 _ModifyConsoleCommand(__CC_tconfig_name).setObject(0);457 _ModifyConsoleCommand(__CC_getConfig_name).setObject(0);453 ModifyConsoleCommand(__CC_load_name).setObject(0); 454 ModifyConsoleCommand(__CC_setFilename_name).setObject(0); 455 ModifyConsoleCommand(__CC_config_name).setObject(0); 456 ModifyConsoleCommand(__CC_tconfig_name).setObject(0); 457 ModifyConsoleCommand(__CC_getConfig_name).setObject(0); 458 458 } 459 459 -
code/branches/consolecommands3/src/libraries/core/Core.cc
r7219 r7236 88 88 : identifierDestroyer_(Identifier::destroyAllIdentifiers) 89 89 // Cleanup guard for external console commands that don't belong to an Identifier 90 , consoleCommandDestroyer_( _ConsoleCommand::destroyAll)90 , consoleCommandDestroyer_(ConsoleCommand::destroyAll) 91 91 , bGraphicsLoaded_(false) 92 92 , bStartIOConsole_(true) -
code/branches/consolecommands3/src/libraries/core/CorePrereqs.h
r7219 r7236 194 194 class ArgumentCompletionListElement; 195 195 class CommandEvaluation; 196 class _ConsoleCommand;196 class ConsoleCommand; 197 197 class Executor; 198 198 template <class T> -
code/branches/consolecommands3/src/libraries/core/GUIManager.cc
r7219 r7236 71 71 static void key_esc() 72 72 { GUIManager::getInstance().keyESC(); } 73 _SetConsoleCommand("keyESC", &key_esc);73 SetConsoleCommand("keyESC", &key_esc); 74 74 75 75 class CEGUILogger : public CEGUI::DefaultLogger … … 99 99 GUIManager* GUIManager::singletonPtr_s = 0; 100 100 101 _SetConsoleCommand("showGUI", &GUIManager::showGUI).defaultValue(1, false).defaultValue(2, true);102 _SetConsoleCommand("hideGUI", &GUIManager::hideGUI);101 SetConsoleCommand("showGUI", &GUIManager::showGUI).defaultValue(1, false).defaultValue(2, true); 102 SetConsoleCommand("hideGUI", &GUIManager::hideGUI); 103 103 104 104 /** -
code/branches/consolecommands3/src/libraries/core/Game.cc
r7219 r7236 57 57 static void stop_game() 58 58 { Game::getInstance().stop(); } 59 _SetConsoleCommand("exit", &stop_game);59 SetConsoleCommand("exit", &stop_game); 60 60 static void printFPS() 61 61 { COUT(0) << Game::getInstance().getAvgFPS() << std::endl; } 62 _SetConsoleCommand("printFPS", &printFPS);62 SetConsoleCommand("printFPS", &printFPS); 63 63 static void printTickTime() 64 64 { COUT(0) << Game::getInstance().getAvgTickTime() << std::endl; } 65 _SetConsoleCommand("printTickTime", &printTickTime);65 SetConsoleCommand("printTickTime", &printTickTime); 66 66 67 67 std::map<std::string, GameStateInfo> Game::gameStateDeclarations_s; -
code/branches/consolecommands3/src/libraries/core/GraphicsManager.cc
r7219 r7236 66 66 { 67 67 static const std::string __CC_printScreen_name = "printScreen"; 68 _DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);68 DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void); 69 69 70 70 class OgreWindowEventListener : public Ogre::WindowEventListener … … 134 134 135 135 Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get()); 136 _ModifyConsoleCommand(__CC_printScreen_name).resetFunction();136 ModifyConsoleCommand(__CC_printScreen_name).resetFunction(); 137 137 138 138 // Undeclare the resources … … 324 324 325 325 // add console commands 326 _ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);326 ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this); 327 327 } 328 328 -
code/branches/consolecommands3/src/libraries/core/command/ArgumentCompletionFunctions.cc
r7235 r7236 60 60 namespace detail 61 61 { 62 bool groupIsVisible(const std::map<std::string, _ConsoleCommand*>& group, bool bOnlyShowHidden)63 { 64 for (std::map<std::string, _ConsoleCommand*>::const_iterator it_command = group.begin(); it_command != group.end(); ++it_command)62 bool groupIsVisible(const std::map<std::string, ConsoleCommand*>& group, bool bOnlyShowHidden) 63 { 64 for (std::map<std::string, ConsoleCommand*>::const_iterator it_command = group.begin(); it_command != group.end(); ++it_command) 65 65 if (it_command->second->isActive() && it_command->second->hasAccess() && (!it_command->second->isHidden())^bOnlyShowHidden) 66 66 return true; … … 74 74 std::string fragmentLC = getLowercase(fragment); 75 75 76 const std::map<std::string, std::map<std::string, _ConsoleCommand*> >& commands = _ConsoleCommand::getCommands();77 for (std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = commands.begin(); it_group != commands.end(); ++it_group)76 const std::map<std::string, std::map<std::string, ConsoleCommand*> >& commands = ConsoleCommand::getCommands(); 77 for (std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = commands.begin(); it_group != commands.end(); ++it_group) 78 78 if (groupIsVisible(it_group->second, bOnlyShowHidden) && it_group->first != "" && (fragmentLC == "" || getLowercase(it_group->first).find_first_of(fragmentLC) == 0)) 79 79 groupList.push_back(ArgumentCompletionListElement(it_group->first, getLowercase(it_group->first))); 80 80 81 std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = commands.find("");81 std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = commands.find(""); 82 82 if (it_group != commands.end()) 83 83 { … … 85 85 groupList.push_back(ArgumentCompletionListElement("", "", "\n")); 86 86 87 for (std::map<std::string, _ConsoleCommand*>::const_iterator it_command = it_group->second.begin(); it_command != it_group->second.end(); ++it_command)87 for (std::map<std::string, ConsoleCommand*>::const_iterator it_command = it_group->second.begin(); it_command != it_group->second.end(); ++it_command) 88 88 if (it_command->second->isActive() && it_command->second->hasAccess() && (!it_command->second->isHidden())^bOnlyShowHidden && (fragmentLC == "" || getLowercase(it_command->first).find_first_of(fragmentLC) == 0)) 89 89 groupList.push_back(ArgumentCompletionListElement(it_command->first, getLowercase(it_command->first))); … … 102 102 std::string groupLC = getLowercase(group); 103 103 104 std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = _ConsoleCommand::getCommands().begin();105 for ( ; it_group != _ConsoleCommand::getCommands().end(); ++it_group)104 std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommands().begin(); 105 for ( ; it_group != ConsoleCommand::getCommands().end(); ++it_group) 106 106 if (getLowercase(it_group->first) == groupLC) 107 107 break; 108 108 109 if (it_group != _ConsoleCommand::getCommands().end())110 { 111 for (std::map<std::string, _ConsoleCommand*>::const_iterator it_command = it_group->second.begin(); it_command != it_group->second.end(); ++it_command)109 if (it_group != ConsoleCommand::getCommands().end()) 110 { 111 for (std::map<std::string, ConsoleCommand*>::const_iterator it_command = it_group->second.begin(); it_command != it_group->second.end(); ++it_command) 112 112 if (it_command->second->isActive() && it_command->second->hasAccess() && (!it_command->second->isHidden())^bOnlyShowHidden) 113 113 commandList.push_back(ArgumentCompletionListElement(it_command->first, getLowercase(it_command->first))); … … 152 152 return detail::_groupsandcommands(fragment, true); 153 153 154 if ( _ConsoleCommand::getCommandLC(getLowercase(tokens[0])))154 if (ConsoleCommand::getCommandLC(getLowercase(tokens[0]))) 155 155 return ARGUMENT_COMPLETION_FUNCTION_CALL(command)(fragment); 156 156 157 157 if (tokens.size() == 1) 158 158 { 159 std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = _ConsoleCommand::getCommands().find(tokens[0]);160 if (it_group != _ConsoleCommand::getCommands().end())159 std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommands().find(tokens[0]); 160 if (it_group != ConsoleCommand::getCommands().end()) 161 161 return detail::_subcommands(fragment, tokens[0], true); 162 162 else … … 164 164 } 165 165 166 if ( _ConsoleCommand::getCommandLC(getLowercase(tokens[0]), getLowercase(tokens[1])))166 if (ConsoleCommand::getCommandLC(getLowercase(tokens[0]), getLowercase(tokens[1]))) 167 167 return ARGUMENT_COMPLETION_FUNCTION_CALL(command)(fragment); 168 168 -
code/branches/consolecommands3/src/libraries/core/command/CommandEvaluation.cc
r7235 r7236 213 213 { 214 214 std::string groupLC = getLowercase(this->getToken(0)); 215 std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = _ConsoleCommand::getCommands().begin();216 for ( ; it_group != _ConsoleCommand::getCommands().end(); ++it_group)215 std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommands().begin(); 216 for ( ; it_group != ConsoleCommand::getCommands().end(); ++it_group) 217 217 if (getLowercase(it_group->first) == groupLC) 218 218 return std::string("Error: There is no command in group \"") + this->getToken(0) + "\" starting with \"" + this->getToken(1) + "\"."; … … 380 380 } 381 381 382 /* static */ std::string CommandEvaluation::dump(const _ConsoleCommand* command)382 /* static */ std::string CommandEvaluation::dump(const ConsoleCommand* command) 383 383 { 384 384 std::string output = command->getName(); -
code/branches/consolecommands3/src/libraries/core/command/CommandEvaluation.h
r7235 r7236 59 59 { return (this->execCommand_ != 0); } 60 60 61 inline _ConsoleCommand* getConsoleCommand() const61 inline ConsoleCommand* getConsoleCommand() const 62 62 { return this->execCommand_; } 63 63 … … 84 84 85 85 static std::string dump(const ArgumentCompletionList& list); 86 static std::string dump(const _ConsoleCommand* command);86 static std::string dump(const ConsoleCommand* command); 87 87 88 88 static std::string getCommonBegin(const ArgumentCompletionList& list); 89 89 90 _ConsoleCommand* execCommand_;91 _ConsoleCommand* hintCommand_;90 ConsoleCommand* execCommand_; 91 ConsoleCommand* hintCommand_; 92 92 SubString tokens_; 93 93 std::string string_; -
code/branches/consolecommands3/src/libraries/core/command/CommandExecutor.cc
r7234 r7236 38 38 static const std::string __CC_autocomplete_name = "autocomplete"; 39 39 40 _SetConsoleCommand(__CC_CommandExecutor_name, __CC_autocomplete_name, &CommandExecutor::_autocomplete)40 SetConsoleCommand(__CC_CommandExecutor_name, __CC_autocomplete_name, &CommandExecutor::_autocomplete) 41 41 .hide() 42 42 .argumentCompleter(0, autocompletion::groupsandcommands()) 43 43 .argumentCompleter(1, autocompletion::subcommands()); 44 44 45 _SetConsoleCommand("unhide", &CommandExecutor::unhide)45 SetConsoleCommand("unhide", &CommandExecutor::unhide) 46 46 .argumentCompleter(0, autocompletion::hiddencommand()); 47 47 … … 87 87 evaluation.initialize(command); 88 88 89 evaluation.hintCommand_ = _ConsoleCommand::getCommand(__CC_CommandExecutor_name, __CC_autocomplete_name);89 evaluation.hintCommand_ = ConsoleCommand::getCommand(__CC_CommandExecutor_name, __CC_autocomplete_name); 90 90 91 91 if (evaluation.getNumberOfArguments() >= 1) 92 92 { 93 evaluation.execCommand_ = _ConsoleCommand::getCommandLC(evaluation.getToken(0));93 evaluation.execCommand_ = ConsoleCommand::getCommandLC(evaluation.getToken(0)); 94 94 if (evaluation.execCommand_) 95 95 evaluation.execArgumentsOffset_ = 1; 96 96 else if (evaluation.getNumberOfArguments() >= 2) 97 97 { 98 evaluation.execCommand_ = _ConsoleCommand::getCommandLC(evaluation.getToken(0), evaluation.getToken(1));98 evaluation.execCommand_ = ConsoleCommand::getCommandLC(evaluation.getToken(0), evaluation.getToken(1)); 99 99 if (evaluation.execCommand_) 100 100 evaluation.execArgumentsOffset_ = 2; -
code/branches/consolecommands3/src/libraries/core/command/ConsoleCommand.cc
r7228 r7236 36 36 namespace orxonox 37 37 { 38 _ConsoleCommand::_ConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized)38 ConsoleCommand::ConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized) 39 39 { 40 40 this->bActive_ = true; … … 57 57 this->executor_ = executor; 58 58 59 _ConsoleCommand::registerCommand(group, name, this);60 } 61 62 _ConsoleCommand::~_ConsoleCommand()63 { 64 _ConsoleCommand::unregisterCommand(this);65 } 66 67 _ConsoleCommand& _ConsoleCommand::addShortcut()68 { 69 _ConsoleCommand::registerCommand("", this->baseName_, this);70 return *this; 71 } 72 73 _ConsoleCommand& _ConsoleCommand::addShortcut(const std::string& name)74 { 75 _ConsoleCommand::registerCommand("", name, this);76 return *this; 77 } 78 79 _ConsoleCommand& _ConsoleCommand::addGroup(const std::string& group)80 { 81 _ConsoleCommand::registerCommand(group, this->baseName_, this);82 return *this; 83 } 84 85 _ConsoleCommand& _ConsoleCommand::addGroup(const std::string& group, const std::string& name)86 { 87 _ConsoleCommand::registerCommand(group, name, this);88 return *this; 89 } 90 91 bool _ConsoleCommand::isActive() const59 ConsoleCommand::registerCommand(group, name, this); 60 } 61 62 ConsoleCommand::~ConsoleCommand() 63 { 64 ConsoleCommand::unregisterCommand(this); 65 } 66 67 ConsoleCommand& ConsoleCommand::addShortcut() 68 { 69 ConsoleCommand::registerCommand("", this->baseName_, this); 70 return *this; 71 } 72 73 ConsoleCommand& ConsoleCommand::addShortcut(const std::string& name) 74 { 75 ConsoleCommand::registerCommand("", name, this); 76 return *this; 77 } 78 79 ConsoleCommand& ConsoleCommand::addGroup(const std::string& group) 80 { 81 ConsoleCommand::registerCommand(group, this->baseName_, this); 82 return *this; 83 } 84 85 ConsoleCommand& ConsoleCommand::addGroup(const std::string& group, const std::string& name) 86 { 87 ConsoleCommand::registerCommand(group, name, this); 88 return *this; 89 } 90 91 bool ConsoleCommand::isActive() const 92 92 { 93 93 return (this->bActive_ && this->executor_ && this->executor_->getFunctor() && (this->executor_->getFunctor()->getType() == Functor::Type::Static || this->executor_->getFunctor()->getRawObjectPointer())); 94 94 } 95 95 96 bool _ConsoleCommand::hasAccess() const96 bool ConsoleCommand::hasAccess() const 97 97 { 98 98 switch (this->accessLevel_) … … 110 110 } 111 111 112 bool _ConsoleCommand::headersMatch(const FunctorPtr& functor)112 bool ConsoleCommand::headersMatch(const FunctorPtr& functor) 113 113 { 114 114 unsigned int minparams = std::min(this->baseExecutor_->getParamCount(), functor->getParamCount()); … … 130 130 } 131 131 132 bool _ConsoleCommand::headersMatch(const ExecutorPtr& executor)132 bool ConsoleCommand::headersMatch(const ExecutorPtr& executor) 133 133 { 134 134 unsigned int minparams = std::min(this->baseExecutor_->getParamCount(), executor->getParamCount()); … … 148 148 } 149 149 150 bool _ConsoleCommand::setFunction(const ExecutorPtr& executor, bool bForce)150 bool ConsoleCommand::setFunction(const ExecutorPtr& executor, bool bForce) 151 151 { 152 152 if (!executor || !executor->getFunctor() || bForce || this->headersMatch(executor)) … … 162 162 } 163 163 164 bool _ConsoleCommand::setFunction(const FunctorPtr& functor, bool bForce)164 bool ConsoleCommand::setFunction(const FunctorPtr& functor, bool bForce) 165 165 { 166 166 if (!functor || bForce || this->headersMatch(functor)) … … 180 180 } 181 181 182 void _ConsoleCommand::pushFunction(const ExecutorPtr& executor, bool bForce)182 void ConsoleCommand::pushFunction(const ExecutorPtr& executor, bool bForce) 183 183 { 184 184 Command command; … … 191 191 } 192 192 193 void _ConsoleCommand::pushFunction(const FunctorPtr& functor, bool bForce)193 void ConsoleCommand::pushFunction(const FunctorPtr& functor, bool bForce) 194 194 { 195 195 Command command; … … 202 202 } 203 203 204 void _ConsoleCommand::pushFunction()204 void ConsoleCommand::pushFunction() 205 205 { 206 206 if (this->executor_) … … 210 210 } 211 211 212 void _ConsoleCommand::popFunction()212 void ConsoleCommand::popFunction() 213 213 { 214 214 Command command; … … 224 224 } 225 225 226 void _ConsoleCommand::resetFunction()226 void ConsoleCommand::resetFunction() 227 227 { 228 228 if (this->executor_) … … 230 230 } 231 231 232 const ExecutorPtr& _ConsoleCommand::getExecutor() const232 const ExecutorPtr& ConsoleCommand::getExecutor() const 233 233 { 234 234 return this->executor_; 235 235 } 236 236 237 bool _ConsoleCommand::setObject(void* object)237 bool ConsoleCommand::setObject(void* object) 238 238 { 239 239 if (this->executor_) … … 253 253 } 254 254 255 void _ConsoleCommand::pushObject(void* object)255 void ConsoleCommand::pushObject(void* object) 256 256 { 257 257 void* oldobject = this->getObject(); … … 260 260 } 261 261 262 void _ConsoleCommand::popObject()262 void ConsoleCommand::popObject() 263 263 { 264 264 void* newobject = 0; … … 271 271 } 272 272 273 void* _ConsoleCommand::getObject() const273 void* ConsoleCommand::getObject() const 274 274 { 275 275 if (this->executor_ && this->executor_->getFunctor()) … … 279 279 } 280 280 281 _ConsoleCommand& _ConsoleCommand::defaultValues(const MultiType& param1)281 ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& param1) 282 282 { 283 283 if (this->executor_) … … 289 289 } 290 290 291 _ConsoleCommand& _ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2)291 ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2) 292 292 { 293 293 if (this->executor_) … … 299 299 } 300 300 301 _ConsoleCommand& _ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3)301 ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3) 302 302 { 303 303 if (this->executor_) … … 309 309 } 310 310 311 _ConsoleCommand& _ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4)311 ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4) 312 312 { 313 313 if (this->executor_) … … 319 319 } 320 320 321 _ConsoleCommand& _ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5)321 ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5) 322 322 { 323 323 if (this->executor_) … … 329 329 } 330 330 331 _ConsoleCommand& _ConsoleCommand::defaultValue(unsigned int index, const MultiType& param)331 ConsoleCommand& ConsoleCommand::defaultValue(unsigned int index, const MultiType& param) 332 332 { 333 333 if (this->executor_) … … 339 339 } 340 340 341 _ConsoleCommand& _ConsoleCommand::argumentCompleter(unsigned int param, ArgumentCompleter* completer)341 ConsoleCommand& ConsoleCommand::argumentCompleter(unsigned int param, ArgumentCompleter* completer) 342 342 { 343 343 if (param < 5) … … 349 349 } 350 350 351 ArgumentCompleter* _ConsoleCommand::getArgumentCompleter(unsigned int param) const351 ArgumentCompleter* ConsoleCommand::getArgumentCompleter(unsigned int param) const 352 352 { 353 353 if (param < 5) … … 357 357 } 358 358 359 _ConsoleCommand& _ConsoleCommand::description(const std::string& description)359 ConsoleCommand& ConsoleCommand::description(const std::string& description) 360 360 { 361 361 this->description_ = std::string("ConsoleCommandDescription::" + this->baseName_ + "::function"); … … 364 364 } 365 365 366 const std::string& _ConsoleCommand::getDescription() const366 const std::string& ConsoleCommand::getDescription() const 367 367 { 368 368 return GetLocalisation_noerror(this->description_); 369 369 } 370 370 371 _ConsoleCommand& _ConsoleCommand::descriptionParam(unsigned int param, const std::string& description)371 ConsoleCommand& ConsoleCommand::descriptionParam(unsigned int param, const std::string& description) 372 372 { 373 373 if (param < MAX_FUNCTOR_ARGUMENTS) … … 379 379 } 380 380 381 const std::string& _ConsoleCommand::getDescriptionParam(unsigned int param) const381 const std::string& ConsoleCommand::getDescriptionParam(unsigned int param) const 382 382 { 383 383 if (param < MAX_FUNCTOR_ARGUMENTS) … … 387 387 } 388 388 389 _ConsoleCommand& _ConsoleCommand::descriptionReturnvalue(const std::string& description)389 ConsoleCommand& ConsoleCommand::descriptionReturnvalue(const std::string& description) 390 390 { 391 391 this->descriptionReturnvalue_ = std::string("ConsoleCommandDescription::" + this->baseName_ + "::returnvalue"); … … 394 394 } 395 395 396 const std::string& _ConsoleCommand::getDescriptionReturnvalue(int param) const396 const std::string& ConsoleCommand::getDescriptionReturnvalue(int param) const 397 397 { 398 398 return GetLocalisation_noerror(this->descriptionReturnvalue_); 399 399 } 400 400 401 /* static */ _ConsoleCommand* _ConsoleCommand::getCommand(const std::string& group, const std::string& name, bool bPrintError)402 { 403 std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = _ConsoleCommand::getCommandMap().find(group);404 if (it_group != _ConsoleCommand::getCommandMap().end())405 { 406 std::map<std::string, _ConsoleCommand*>::const_iterator it_name = it_group->second.find(name);401 /* static */ ConsoleCommand* ConsoleCommand::getCommand(const std::string& group, const std::string& name, bool bPrintError) 402 { 403 std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommandMap().find(group); 404 if (it_group != ConsoleCommand::getCommandMap().end()) 405 { 406 std::map<std::string, ConsoleCommand*>::const_iterator it_name = it_group->second.find(name); 407 407 if (it_name != it_group->second.end()) 408 408 { … … 420 420 } 421 421 422 /* static */ _ConsoleCommand* _ConsoleCommand::getCommandLC(const std::string& group, const std::string& name, bool bPrintError)422 /* static */ ConsoleCommand* ConsoleCommand::getCommandLC(const std::string& group, const std::string& name, bool bPrintError) 423 423 { 424 424 std::string groupLC = getLowercase(group); 425 425 std::string nameLC = getLowercase(name); 426 426 427 std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = _ConsoleCommand::getCommandMapLC().find(groupLC);428 if (it_group != _ConsoleCommand::getCommandMapLC().end())429 { 430 std::map<std::string, _ConsoleCommand*>::const_iterator it_name = it_group->second.find(nameLC);427 std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommandMapLC().find(groupLC); 428 if (it_group != ConsoleCommand::getCommandMapLC().end()) 429 { 430 std::map<std::string, ConsoleCommand*>::const_iterator it_name = it_group->second.find(nameLC); 431 431 if (it_name != it_group->second.end()) 432 432 { … … 444 444 } 445 445 446 /* static */ std::map<std::string, std::map<std::string, _ConsoleCommand*> >& _ConsoleCommand::getCommandMap()447 { 448 static std::map<std::string, std::map<std::string, _ConsoleCommand*> > commandMap;446 /* static */ std::map<std::string, std::map<std::string, ConsoleCommand*> >& ConsoleCommand::getCommandMap() 447 { 448 static std::map<std::string, std::map<std::string, ConsoleCommand*> > commandMap; 449 449 return commandMap; 450 450 } 451 451 452 /* static */ std::map<std::string, std::map<std::string, _ConsoleCommand*> >& _ConsoleCommand::getCommandMapLC()453 { 454 static std::map<std::string, std::map<std::string, _ConsoleCommand*> > commandMapLC;452 /* static */ std::map<std::string, std::map<std::string, ConsoleCommand*> >& ConsoleCommand::getCommandMapLC() 453 { 454 static std::map<std::string, std::map<std::string, ConsoleCommand*> > commandMapLC; 455 455 return commandMapLC; 456 456 } 457 457 458 /* static */ void _ConsoleCommand::registerCommand(const std::string& group, const std::string& name, _ConsoleCommand* command)458 /* static */ void ConsoleCommand::registerCommand(const std::string& group, const std::string& name, ConsoleCommand* command) 459 459 { 460 460 if (name == "") 461 461 return; 462 462 463 if ( _ConsoleCommand::getCommand(group, name) != 0)463 if (ConsoleCommand::getCommand(group, name) != 0) 464 464 { 465 465 if (group == "") … … 470 470 else 471 471 { 472 _ConsoleCommand::getCommandMap()[group][name] = command;473 _ConsoleCommand::getCommandMapLC()[getLowercase(group)][getLowercase(name)] = command;474 } 475 } 476 477 /* static */ void _ConsoleCommand::unregisterCommand(_ConsoleCommand* command)478 { 479 for (std::map<std::string, std::map<std::string, _ConsoleCommand*> >::iterator it_group = _ConsoleCommand::getCommandMap().begin(); it_group != _ConsoleCommand::getCommandMap().end(); )480 { 481 for (std::map<std::string, _ConsoleCommand*>::iterator it_name = it_group->second.begin(); it_name != it_group->second.end(); )472 ConsoleCommand::getCommandMap()[group][name] = command; 473 ConsoleCommand::getCommandMapLC()[getLowercase(group)][getLowercase(name)] = command; 474 } 475 } 476 477 /* static */ void ConsoleCommand::unregisterCommand(ConsoleCommand* command) 478 { 479 for (std::map<std::string, std::map<std::string, ConsoleCommand*> >::iterator it_group = ConsoleCommand::getCommandMap().begin(); it_group != ConsoleCommand::getCommandMap().end(); ) 480 { 481 for (std::map<std::string, ConsoleCommand*>::iterator it_name = it_group->second.begin(); it_name != it_group->second.end(); ) 482 482 { 483 483 if (it_name->second == command) … … 488 488 489 489 if (it_group->second.empty()) 490 _ConsoleCommand::getCommandMap().erase(it_group++);490 ConsoleCommand::getCommandMap().erase(it_group++); 491 491 else 492 492 ++it_group; 493 493 } 494 494 495 for (std::map<std::string, std::map<std::string, _ConsoleCommand*> >::iterator it_group = _ConsoleCommand::getCommandMapLC().begin(); it_group != _ConsoleCommand::getCommandMapLC().end(); )496 { 497 for (std::map<std::string, _ConsoleCommand*>::iterator it_name = it_group->second.begin(); it_name != it_group->second.end(); )495 for (std::map<std::string, std::map<std::string, ConsoleCommand*> >::iterator it_group = ConsoleCommand::getCommandMapLC().begin(); it_group != ConsoleCommand::getCommandMapLC().end(); ) 496 { 497 for (std::map<std::string, ConsoleCommand*>::iterator it_name = it_group->second.begin(); it_name != it_group->second.end(); ) 498 498 { 499 499 if (it_name->second == command) … … 504 504 505 505 if (it_group->second.empty()) 506 _ConsoleCommand::getCommandMapLC().erase(it_group++);506 ConsoleCommand::getCommandMapLC().erase(it_group++); 507 507 else 508 508 ++it_group; … … 510 510 } 511 511 512 /* static */ void _ConsoleCommand::destroyAll()513 { 514 while (! _ConsoleCommand::getCommandMap().empty() && !_ConsoleCommand::getCommandMap().begin()->second.empty())515 delete _ConsoleCommand::getCommandMap().begin()->second.begin()->second;512 /* static */ void ConsoleCommand::destroyAll() 513 { 514 while (!ConsoleCommand::getCommandMap().empty() && !ConsoleCommand::getCommandMap().begin()->second.empty()) 515 delete ConsoleCommand::getCommandMap().begin()->second.begin()->second; 516 516 } 517 517 } -
code/branches/consolecommands3/src/libraries/core/command/ConsoleCommand.h
r7228 r7236 41 41 42 42 43 #define _SetConsoleCommand(...) \44 BOOST_PP_EXPAND(BOOST_PP_CAT( _SetConsoleCommand, ORXONOX_VA_NARGS(__VA_ARGS__))(__VA_ARGS__))45 #define _SetConsoleCommand2(name, functionpointer) \46 _SetConsoleCommandGeneric("", name, orxonox::createFunctor(functionpointer))47 #define _SetConsoleCommand3(group, name, functionpointer) \48 _SetConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer))49 #define _SetConsoleCommand4(group, name, functionpointer, object) \50 _SetConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer, object))51 52 #define _SetConsoleCommandGeneric(group, name, functor) \53 static orxonox:: _ConsoleCommand& BOOST_PP_CAT(__consolecommand_, __LINE__) = (*orxonox::_createConsoleCommand(group, name, orxonox::createExecutor(functor)))54 55 56 #define _DeclareConsoleCommand(...) \57 BOOST_PP_CAT( _DeclareConsoleCommand, ORXONOX_VA_NARGS(__VA_ARGS__))(__VA_ARGS__)58 #define _DeclareConsoleCommand2(name, functionpointer) \59 _DeclareConsoleCommandGeneric("", name, orxonox::createFunctor(functionpointer))60 #define _DeclareConsoleCommand3(group, name, functionpointer) \61 _DeclareConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer))62 #define _DeclareConsoleCommand4(group, name, functionpointer, object) \63 _DeclareConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer, object))64 65 #define _DeclareConsoleCommandGeneric(group, name, functor) \66 static orxonox:: _ConsoleCommand& BOOST_PP_CAT(__consolecommand_, __LINE__) = (*orxonox::_createConsoleCommand(group, name, orxonox::createExecutor(functor), false))43 #define SetConsoleCommand(...) \ 44 BOOST_PP_EXPAND(BOOST_PP_CAT(SetConsoleCommand, ORXONOX_VA_NARGS(__VA_ARGS__))(__VA_ARGS__)) 45 #define SetConsoleCommand2(name, functionpointer) \ 46 SetConsoleCommandGeneric("", name, orxonox::createFunctor(functionpointer)) 47 #define SetConsoleCommand3(group, name, functionpointer) \ 48 SetConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer)) 49 #define SetConsoleCommand4(group, name, functionpointer, object) \ 50 SetConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer, object)) 51 52 #define SetConsoleCommandGeneric(group, name, functor) \ 53 static orxonox::ConsoleCommand& BOOST_PP_CAT(__consolecommand_, __LINE__) = (*orxonox::createConsoleCommand(group, name, orxonox::createExecutor(functor))) 54 55 56 #define DeclareConsoleCommand(...) \ 57 BOOST_PP_CAT(DeclareConsoleCommand, ORXONOX_VA_NARGS(__VA_ARGS__))(__VA_ARGS__) 58 #define DeclareConsoleCommand2(name, functionpointer) \ 59 DeclareConsoleCommandGeneric("", name, orxonox::createFunctor(functionpointer)) 60 #define DeclareConsoleCommand3(group, name, functionpointer) \ 61 DeclareConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer)) 62 #define DeclareConsoleCommand4(group, name, functionpointer, object) \ 63 DeclareConsoleCommandGeneric(group, name, orxonox::createFunctor(functionpointer, object)) 64 65 #define DeclareConsoleCommandGeneric(group, name, functor) \ 66 static orxonox::ConsoleCommand& BOOST_PP_CAT(__consolecommand_, __LINE__) = (*orxonox::createConsoleCommand(group, name, orxonox::createExecutor(functor), false)) 67 67 68 68 … … 90 90 } 91 91 92 class _CoreExport _ConsoleCommand92 class _CoreExport ConsoleCommand 93 93 { 94 friend struct _ConsoleCommandManipulator;94 friend struct ConsoleCommandManipulator; 95 95 96 96 struct Command … … 101 101 102 102 public: 103 struct _ConsoleCommandManipulator103 struct ConsoleCommandManipulator 104 104 { 105 105 public: 106 _ConsoleCommandManipulator(const _ConsoleCommand* command) : command_(const_cast<_ConsoleCommand*>(command)) {}106 ConsoleCommandManipulator(const ConsoleCommand* command) : command_(const_cast<ConsoleCommand*>(command)) {} 107 107 108 108 template <class F> 109 inline _ConsoleCommandManipulator& setFunction(F function, bool bForce = false)109 inline ConsoleCommandManipulator& setFunction(F function, bool bForce = false) 110 110 { 111 111 if (this->command_) … … 122 122 } 123 123 template <class F, class O> 124 inline _ConsoleCommandManipulator& setFunction(F function, O* object, bool bForce = false)124 inline ConsoleCommandManipulator& setFunction(F function, O* object, bool bForce = false) 125 125 { 126 126 if (this->command_) … … 137 137 return *this; 138 138 } 139 inline _ConsoleCommandManipulator& setFunction(const FunctorPtr& functor, bool bForce = false)139 inline ConsoleCommandManipulator& setFunction(const FunctorPtr& functor, bool bForce = false) 140 140 { if (this->command_) { this->command_->setFunction(functor, bForce); } return *this; } 141 inline _ConsoleCommandManipulator& setFunction(const ExecutorPtr& executor, bool bForce = false)141 inline ConsoleCommandManipulator& setFunction(const ExecutorPtr& executor, bool bForce = false) 142 142 { if (this->command_) { this->command_->setFunction(executor, bForce); } return *this; } 143 143 144 144 template <class F> 145 inline _ConsoleCommandManipulator& pushFunction(F function, bool bForce = false)145 inline ConsoleCommandManipulator& pushFunction(F function, bool bForce = false) 146 146 { if (this->command_) { this->command_->pushFunction(createFunctor(function), bForce); } return *this; } 147 147 template <class F, class O> 148 inline _ConsoleCommandManipulator& pushFunction(F function, O* object, bool bForce = false)148 inline ConsoleCommandManipulator& pushFunction(F function, O* object, bool bForce = false) 149 149 { if (this->command_) { this->command_->pushFunction(createFunctor(function, object), bForce); } return *this; } 150 inline _ConsoleCommandManipulator& pushFunction(const FunctorPtr& functor, bool bForce = false)150 inline ConsoleCommandManipulator& pushFunction(const FunctorPtr& functor, bool bForce = false) 151 151 { if (this->command_) { this->command_->pushFunction(functor, bForce); } return *this; } 152 inline _ConsoleCommandManipulator& pushFunction(const ExecutorPtr& executor, bool bForce = false)152 inline ConsoleCommandManipulator& pushFunction(const ExecutorPtr& executor, bool bForce = false) 153 153 { if (this->command_) { this->command_->pushFunction(executor, bForce); } return *this; } 154 154 155 inline _ConsoleCommandManipulator& popFunction()155 inline ConsoleCommandManipulator& popFunction() 156 156 { if (this->command_) { this->command_->popFunction(); } return *this; } 157 157 158 inline _ConsoleCommandManipulator& resetFunction()158 inline ConsoleCommandManipulator& resetFunction() 159 159 { if (this->command_) { this->command_->resetFunction(); } return *this; } 160 160 161 inline _ConsoleCommandManipulator& setObject(void* object)161 inline ConsoleCommandManipulator& setObject(void* object) 162 162 { if (this->command_) { this->command_->setObject(object); } return *this; } 163 inline _ConsoleCommandManipulator& pushObject(void* object)163 inline ConsoleCommandManipulator& pushObject(void* object) 164 164 { if (this->command_) { this->command_->pushObject(object); } return *this; } 165 inline _ConsoleCommandManipulator& popObject()165 inline ConsoleCommandManipulator& popObject() 166 166 { if (this->command_) { this->command_->popObject(); } return *this; } 167 167 168 inline _ConsoleCommandManipulator& setActive(bool bActive)168 inline ConsoleCommandManipulator& setActive(bool bActive) 169 169 { if (this->command_) { this->command_->setActive(bActive); } return *this; } 170 inline _ConsoleCommandManipulator& activate()170 inline ConsoleCommandManipulator& activate() 171 171 { return this->setActive(true); } 172 inline _ConsoleCommandManipulator& deactivate()172 inline ConsoleCommandManipulator& deactivate() 173 173 { return this->setActive(false); } 174 174 175 inline _ConsoleCommandManipulator& setHidden(bool bHidden)175 inline ConsoleCommandManipulator& setHidden(bool bHidden) 176 176 { if (this->command_) { this->command_->setHidden(bHidden); } return *this; } 177 inline _ConsoleCommandManipulator& hide()177 inline ConsoleCommandManipulator& hide() 178 178 { return this->setHidden(true); } 179 inline _ConsoleCommandManipulator& show()179 inline ConsoleCommandManipulator& show() 180 180 { return this->setHidden(false); } 181 181 182 inline _ConsoleCommandManipulator& defaultValues(const MultiType& param1)182 inline ConsoleCommandManipulator& defaultValues(const MultiType& param1) 183 183 { if (this->command_) { this->command_->defaultValues(param1); } return *this; } 184 inline _ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2)184 inline ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2) 185 185 { if (this->command_) { this->command_->defaultValues(param1, param2); } return *this; } 186 inline _ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3)186 inline ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3) 187 187 { if (this->command_) { this->command_->defaultValues(param1, param2, param3); } return *this; } 188 inline _ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4)188 inline ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4) 189 189 { if (this->command_) { this->command_->defaultValues(param1, param2, param3, param4); } return *this; } 190 inline _ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5)190 inline ConsoleCommandManipulator& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5) 191 191 { if (this->command_) { this->command_->defaultValues(param1, param2, param3, param4, param5); } return *this; } 192 inline _ConsoleCommandManipulator& defaultValue(unsigned int index, const MultiType& param)192 inline ConsoleCommandManipulator& defaultValue(unsigned int index, const MultiType& param) 193 193 { if (this->command_) { this->command_->defaultValue(index, param); } return *this; } 194 194 195 inline _ConsoleCommandManipulator& accessLevel(AccessLevel::Enum level)195 inline ConsoleCommandManipulator& accessLevel(AccessLevel::Enum level) 196 196 { if (this->command_) { this->command_->accessLevel(level); } return *this; } 197 197 198 inline _ConsoleCommandManipulator& argumentCompleter(unsigned int param, ArgumentCompleter* completer)198 inline ConsoleCommandManipulator& argumentCompleter(unsigned int param, ArgumentCompleter* completer) 199 199 { if (this->command_) { this->command_->argumentCompleter(param, completer); } return *this; } 200 200 201 inline _ConsoleCommandManipulator& setAsInputCommand()201 inline ConsoleCommandManipulator& setAsInputCommand() 202 202 { if (this->command_) { this->command_->setAsInputCommand(); } return *this; } 203 inline _ConsoleCommandManipulator& keybindMode(KeybindMode::Value mode)203 inline ConsoleCommandManipulator& keybindMode(KeybindMode::Value mode) 204 204 { if (this->command_) { this->command_->keybindMode(mode); } return *this; } 205 inline _ConsoleCommandManipulator& inputConfiguredParam(int index)205 inline ConsoleCommandManipulator& inputConfiguredParam(int index) 206 206 { if (this->command_) { this->command_->inputConfiguredParam(index); } return *this; } 207 207 208 208 private: 209 _ConsoleCommand* command_;209 ConsoleCommand* command_; 210 210 }; 211 211 212 212 public: 213 _ConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized = true);214 ~ _ConsoleCommand();215 216 _ConsoleCommand& addShortcut();217 _ConsoleCommand& addShortcut(const std::string& name);218 _ConsoleCommand& addGroup(const std::string& group);219 _ConsoleCommand& addGroup(const std::string& group, const std::string& name);213 ConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized = true); 214 ~ConsoleCommand(); 215 216 ConsoleCommand& addShortcut(); 217 ConsoleCommand& addShortcut(const std::string& name); 218 ConsoleCommand& addGroup(const std::string& group); 219 ConsoleCommand& addGroup(const std::string& group, const std::string& name); 220 220 221 221 inline const std::string& getName() const … … 226 226 { return this->baseExecutor_; } 227 227 228 inline _ConsoleCommand& setActive(bool bActive)228 inline ConsoleCommand& setActive(bool bActive) 229 229 { this->bActive_ = bActive; return *this; } 230 inline _ConsoleCommand& activate()230 inline ConsoleCommand& activate() 231 231 { return this->setActive(true); } 232 inline _ConsoleCommand& deactivate()232 inline ConsoleCommand& deactivate() 233 233 { return this->setActive(false); } 234 234 235 inline _ConsoleCommand& setHidden(bool bHidden)235 inline ConsoleCommand& setHidden(bool bHidden) 236 236 { this->bHidden_ = bHidden; return *this; } 237 inline _ConsoleCommand& hide()237 inline ConsoleCommand& hide() 238 238 { return this->setHidden(true); } 239 inline _ConsoleCommand& show()239 inline ConsoleCommand& show() 240 240 { return this->setHidden(false); } 241 241 … … 245 245 { return this->bHidden_; } 246 246 247 _ConsoleCommand& description(const std::string& description);247 ConsoleCommand& description(const std::string& description); 248 248 const std::string& getDescription() const; 249 249 250 _ConsoleCommand& descriptionParam(unsigned int param, const std::string& description);250 ConsoleCommand& descriptionParam(unsigned int param, const std::string& description); 251 251 const std::string& getDescriptionParam(unsigned int param) const; 252 252 253 _ConsoleCommand& descriptionReturnvalue(const std::string& description);253 ConsoleCommand& descriptionReturnvalue(const std::string& description); 254 254 const std::string& getDescriptionReturnvalue(int param) const; 255 255 256 _ConsoleCommand& defaultValues(const MultiType& param1);257 _ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2);258 _ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3);259 _ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4);260 _ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5);261 _ConsoleCommand& defaultValue(unsigned int index, const MultiType& param);262 263 inline _ConsoleCommand& accessLevel(AccessLevel::Enum level)256 ConsoleCommand& defaultValues(const MultiType& param1); 257 ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2); 258 ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3); 259 ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4); 260 ConsoleCommand& defaultValues(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5); 261 ConsoleCommand& defaultValue(unsigned int index, const MultiType& param); 262 263 inline ConsoleCommand& accessLevel(AccessLevel::Enum level) 264 264 { this->accessLevel_ = level; return *this; } 265 265 inline AccessLevel::Enum getAccessLevel() const 266 266 { return this->accessLevel_; } 267 267 268 _ConsoleCommand& argumentCompleter(unsigned int param, ArgumentCompleter* completer);268 ConsoleCommand& argumentCompleter(unsigned int param, ArgumentCompleter* completer); 269 269 ArgumentCompleter* getArgumentCompleter(unsigned int param) const; 270 270 271 inline _ConsoleCommand& setAsInputCommand()271 inline ConsoleCommand& setAsInputCommand() 272 272 { 273 273 this->keybindMode(KeybindMode::OnHold); … … 277 277 } 278 278 279 inline _ConsoleCommand& keybindMode(KeybindMode::Value mode)279 inline ConsoleCommand& keybindMode(KeybindMode::Value mode) 280 280 { this->keybindMode_ = mode; return *this; } 281 281 inline KeybindMode::Value getKeybindMode() const 282 282 { return this->keybindMode_; } 283 283 284 inline _ConsoleCommand& inputConfiguredParam(int index)284 inline ConsoleCommand& inputConfiguredParam(int index) 285 285 { this->inputConfiguredParam_ = index; return *this; } 286 286 inline int getInputConfiguredParam_() const 287 287 { return this->inputConfiguredParam_; } 288 288 289 inline _ConsoleCommandManipulator getManipulator() const289 inline ConsoleCommandManipulator getManipulator() const 290 290 { return this; } 291 291 … … 327 327 328 328 public: 329 static inline const std::map<std::string, std::map<std::string, _ConsoleCommand*> >& getCommands()330 { return _ConsoleCommand::getCommandMap(); }331 static inline const std::map<std::string, std::map<std::string, _ConsoleCommand*> >& getCommandsLC()332 { return _ConsoleCommand::getCommandMapLC(); }333 334 static inline _ConsoleCommand* getCommand(const std::string& name, bool bPrintError = false)335 { return _ConsoleCommand::getCommand("", name, bPrintError); }336 static inline _ConsoleCommand* getCommandLC(const std::string& name, bool bPrintError = false)337 { return _ConsoleCommand::getCommandLC("", name, bPrintError); }338 339 static _ConsoleCommand* getCommand(const std::string& group, const std::string& name, bool bPrintError = false);340 static _ConsoleCommand* getCommandLC(const std::string& group, const std::string& name, bool bPrintError = false);329 static inline const std::map<std::string, std::map<std::string, ConsoleCommand*> >& getCommands() 330 { return ConsoleCommand::getCommandMap(); } 331 static inline const std::map<std::string, std::map<std::string, ConsoleCommand*> >& getCommandsLC() 332 { return ConsoleCommand::getCommandMapLC(); } 333 334 static inline ConsoleCommand* getCommand(const std::string& name, bool bPrintError = false) 335 { return ConsoleCommand::getCommand("", name, bPrintError); } 336 static inline ConsoleCommand* getCommandLC(const std::string& name, bool bPrintError = false) 337 { return ConsoleCommand::getCommandLC("", name, bPrintError); } 338 339 static ConsoleCommand* getCommand(const std::string& group, const std::string& name, bool bPrintError = false); 340 static ConsoleCommand* getCommandLC(const std::string& group, const std::string& name, bool bPrintError = false); 341 341 342 342 static void destroyAll(); 343 343 344 344 private: 345 static std::map<std::string, std::map<std::string, _ConsoleCommand*> >& getCommandMap();346 static std::map<std::string, std::map<std::string, _ConsoleCommand*> >& getCommandMapLC();347 348 static void registerCommand(const std::string& group, const std::string& name, _ConsoleCommand* command);349 static void unregisterCommand( _ConsoleCommand* command);345 static std::map<std::string, std::map<std::string, ConsoleCommand*> >& getCommandMap(); 346 static std::map<std::string, std::map<std::string, ConsoleCommand*> >& getCommandMapLC(); 347 348 static void registerCommand(const std::string& group, const std::string& name, ConsoleCommand* command); 349 static void unregisterCommand(ConsoleCommand* command); 350 350 }; 351 351 352 inline _ConsoleCommand* _createConsoleCommand(const std::string& name, const ExecutorPtr& executor, bool bInitialized = true)353 { return new _ConsoleCommand("", name, executor, bInitialized); }354 inline _ConsoleCommand* _createConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized = true)355 { return new _ConsoleCommand(group, name, executor, bInitialized); }356 357 inline _ConsoleCommand::_ConsoleCommandManipulator _ModifyConsoleCommand(const std::string& name)358 { return _ConsoleCommand::getCommand(name, true); }359 inline _ConsoleCommand::_ConsoleCommandManipulator _ModifyConsoleCommand(const std::string& group, const std::string& name)360 { return _ConsoleCommand::getCommand(group, name, true); }352 inline ConsoleCommand* createConsoleCommand(const std::string& name, const ExecutorPtr& executor, bool bInitialized = true) 353 { return new ConsoleCommand("", name, executor, bInitialized); } 354 inline ConsoleCommand* createConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized = true) 355 { return new ConsoleCommand(group, name, executor, bInitialized); } 356 357 inline ConsoleCommand::ConsoleCommandManipulator ModifyConsoleCommand(const std::string& name) 358 { return ConsoleCommand::getCommand(name, true); } 359 inline ConsoleCommand::ConsoleCommandManipulator ModifyConsoleCommand(const std::string& group, const std::string& name) 360 { return ConsoleCommand::getCommand(group, name, true); } 361 361 } 362 362 -
code/branches/consolecommands3/src/libraries/core/command/ConsoleCommandCompilation.cc
r7219 r7236 41 41 namespace orxonox 42 42 { 43 _SetConsoleCommand("source", source).argumentCompleter(0, autocompletion::files());44 _SetConsoleCommand("echo", echo);45 _SetConsoleCommand("puts", puts);43 SetConsoleCommand("source", source).argumentCompleter(0, autocompletion::files()); 44 SetConsoleCommand("echo", echo); 45 SetConsoleCommand("puts", puts); 46 46 47 _SetConsoleCommand("read", read).argumentCompleter(0, autocompletion::files());48 _SetConsoleCommand("append", append).argumentCompleter(0, autocompletion::files());49 _SetConsoleCommand("write", write).argumentCompleter(0, autocompletion::files());47 SetConsoleCommand("read", read).argumentCompleter(0, autocompletion::files()); 48 SetConsoleCommand("append", append).argumentCompleter(0, autocompletion::files()); 49 SetConsoleCommand("write", write).argumentCompleter(0, autocompletion::files()); 50 50 51 _SetConsoleCommand("calculate", calculate);51 SetConsoleCommand("calculate", calculate); 52 52 53 53 void source(const std::string& filename) -
code/branches/consolecommands3/src/libraries/core/command/IRC.cc
r7219 r7236 42 42 static const unsigned int IRC_TCL_THREADID = 1421421421; 43 43 44 _SetConsoleCommand("IRC", "say", &IRC::say);45 _SetConsoleCommand("IRC", "msg", &IRC::msg);46 _SetConsoleCommand("IRC", "nick", &IRC::nick);44 SetConsoleCommand("IRC", "say", &IRC::say); 45 SetConsoleCommand("IRC", "msg", &IRC::msg); 46 SetConsoleCommand("IRC", "nick", &IRC::nick); 47 47 48 48 IRC::IRC() -
code/branches/consolecommands3/src/libraries/core/command/Shell.cc
r7229 r7236 40 40 namespace orxonox 41 41 { 42 _SetConsoleCommand("log", OutputHandler::log );43 _SetConsoleCommand("error", OutputHandler::error );44 _SetConsoleCommand("warning", OutputHandler::warning);45 _SetConsoleCommand("info", OutputHandler::info );46 _SetConsoleCommand("debug", OutputHandler::debug );42 SetConsoleCommand("log", OutputHandler::log ); 43 SetConsoleCommand("error", OutputHandler::error ); 44 SetConsoleCommand("warning", OutputHandler::warning); 45 SetConsoleCommand("info", OutputHandler::info ); 46 SetConsoleCommand("debug", OutputHandler::debug ); 47 47 48 48 unsigned int Shell::cacheSize_s; -
code/branches/consolecommands3/src/libraries/core/command/TclBind.cc
r7228 r7236 44 44 namespace orxonox 45 45 { 46 _SetConsoleCommand("tcl", &TclBind::tcl);47 _SetConsoleCommand("bgerror", &TclBind::bgerror);46 SetConsoleCommand("tcl", &TclBind::tcl); 47 SetConsoleCommand("bgerror", &TclBind::bgerror); 48 48 49 49 TclBind* TclBind::singletonPtr_s = 0; -
code/branches/consolecommands3/src/libraries/core/command/TclThreadManager.cc
r7228 r7236 50 50 const float TCLTHREADMANAGER_MAX_CPU_USAGE = 0.50f; 51 51 52 _SetConsoleCommand("tclexecute", &TclThreadManager::execute).argumentCompleter(0, autocompletion::tclthreads());53 _SetConsoleCommand("tclquery", &TclThreadManager::query ).argumentCompleter(0, autocompletion::tclthreads());54 _SetConsoleCommand("TclThreadManager", "create", &TclThreadManager::create);55 _SetConsoleCommand("TclThreadManager", "destroy", &TclThreadManager::destroy).argumentCompleter(0, autocompletion::tclthreads());56 _SetConsoleCommand("TclThreadManager", "execute", &TclThreadManager::execute).argumentCompleter(0, autocompletion::tclthreads());57 _SetConsoleCommand("TclThreadManager", "query", &TclThreadManager::query ).argumentCompleter(0, autocompletion::tclthreads());58 _SetConsoleCommand("TclThreadManager", "source", &TclThreadManager::source ).argumentCompleter(0, autocompletion::tclthreads());52 SetConsoleCommand("tclexecute", &TclThreadManager::execute).argumentCompleter(0, autocompletion::tclthreads()); 53 SetConsoleCommand("tclquery", &TclThreadManager::query ).argumentCompleter(0, autocompletion::tclthreads()); 54 SetConsoleCommand("TclThreadManager", "create", &TclThreadManager::create); 55 SetConsoleCommand("TclThreadManager", "destroy", &TclThreadManager::destroy).argumentCompleter(0, autocompletion::tclthreads()); 56 SetConsoleCommand("TclThreadManager", "execute", &TclThreadManager::execute).argumentCompleter(0, autocompletion::tclthreads()); 57 SetConsoleCommand("TclThreadManager", "query", &TclThreadManager::query ).argumentCompleter(0, autocompletion::tclthreads()); 58 SetConsoleCommand("TclThreadManager", "source", &TclThreadManager::source ).argumentCompleter(0, autocompletion::tclthreads()); 59 59 60 60 /** -
code/branches/consolecommands3/src/libraries/core/input/InputManager.cc
r7219 r7236 66 66 static const std::string __CC_reload_name = "reload"; 67 67 68 _SetConsoleCommand(__CC_InputManager_name, __CC_calibrate_name, &InputManager::calibrate).addShortcut();69 _SetConsoleCommand(__CC_InputManager_name, __CC_reload_name, &InputManager::reload );68 SetConsoleCommand(__CC_InputManager_name, __CC_calibrate_name, &InputManager::calibrate).addShortcut(); 69 SetConsoleCommand(__CC_InputManager_name, __CC_reload_name, &InputManager::reload ); 70 70 71 71 // Abuse of this source file for the InputHandler … … 125 125 this->updateActiveStates(); 126 126 127 _ModifyConsoleCommand(__CC_InputManager_name, __CC_calibrate_name).setObject(this);128 _ModifyConsoleCommand(__CC_InputManager_name, __CC_reload_name).setObject(this);127 ModifyConsoleCommand(__CC_InputManager_name, __CC_calibrate_name).setObject(this); 128 ModifyConsoleCommand(__CC_InputManager_name, __CC_reload_name).setObject(this); 129 129 130 130 CCOUT(4) << "Construction complete." << std::endl; … … 294 294 295 295 // Reset console commands 296 _ModifyConsoleCommand(__CC_InputManager_name, __CC_calibrate_name).setObject(0);297 _ModifyConsoleCommand(__CC_InputManager_name, __CC_reload_name).setObject(0);296 ModifyConsoleCommand(__CC_InputManager_name, __CC_calibrate_name).setObject(0); 297 ModifyConsoleCommand(__CC_InputManager_name, __CC_reload_name).setObject(0); 298 298 299 299 CCOUT(3) << "Destruction complete." << std::endl; -
code/branches/consolecommands3/src/libraries/core/input/KeyBinderManager.cc
r7219 r7236 48 48 static const std::string __CC_tunbind_name = "tunbind"; 49 49 50 _SetConsoleCommand(__CC_keybind_name, &KeyBinderManager::keybind).defaultValues("");51 _SetConsoleCommand(__CC_tkeybind_name, &KeyBinderManager::tkeybind).defaultValues("");52 _SetConsoleCommand(__CC_unbind_name, &KeyBinderManager::unbind).defaultValues("");53 _SetConsoleCommand(__CC_tunbind_name, &KeyBinderManager::tunbind).defaultValues("");50 SetConsoleCommand(__CC_keybind_name, &KeyBinderManager::keybind).defaultValues(""); 51 SetConsoleCommand(__CC_tkeybind_name, &KeyBinderManager::tkeybind).defaultValues(""); 52 SetConsoleCommand(__CC_unbind_name, &KeyBinderManager::unbind).defaultValues(""); 53 SetConsoleCommand(__CC_tunbind_name, &KeyBinderManager::tunbind).defaultValues(""); 54 54 55 55 KeyBinderManager::KeyBinderManager() … … 62 62 63 63 // keybind console commands 64 _ModifyConsoleCommand(__CC_keybind_name ).setObject(this);65 _ModifyConsoleCommand(__CC_tkeybind_name).setObject(this);66 _ModifyConsoleCommand(__CC_unbind_name ).setObject(this);67 _ModifyConsoleCommand(__CC_tunbind_name ).setObject(this);64 ModifyConsoleCommand(__CC_keybind_name ).setObject(this); 65 ModifyConsoleCommand(__CC_tkeybind_name).setObject(this); 66 ModifyConsoleCommand(__CC_unbind_name ).setObject(this); 67 ModifyConsoleCommand(__CC_tunbind_name ).setObject(this); 68 68 69 69 // Load default key binder … … 78 78 79 79 // Reset console commands 80 _ModifyConsoleCommand(__CC_keybind_name ).setObject(0);81 _ModifyConsoleCommand(__CC_tkeybind_name).setObject(0);82 _ModifyConsoleCommand(__CC_unbind_name ).setObject(0);83 _ModifyConsoleCommand(__CC_tunbind_name ).setObject(0);80 ModifyConsoleCommand(__CC_keybind_name ).setObject(0); 81 ModifyConsoleCommand(__CC_tkeybind_name).setObject(0); 82 ModifyConsoleCommand(__CC_unbind_name ).setObject(0); 83 ModifyConsoleCommand(__CC_tunbind_name ).setObject(0); 84 84 } 85 85 -
code/branches/consolecommands3/src/libraries/core/input/KeyDetector.cc
r7219 r7236 41 41 42 42 static const std::string __CC_KeyDetector_callback_name = "KeyDetectorKeyPressed"; 43 _DeclareConsoleCommand(__CC_KeyDetector_callback_name, &prototype::void__string);43 DeclareConsoleCommand(__CC_KeyDetector_callback_name, &prototype::void__string); 44 44 45 45 KeyDetector::KeyDetector() … … 48 48 RegisterObject(KeyDetector); 49 49 50 _ModifyConsoleCommand(__CC_KeyDetector_callback_name).setFunction(&KeyDetector::callback, this);50 ModifyConsoleCommand(__CC_KeyDetector_callback_name).setFunction(&KeyDetector::callback, this); 51 51 52 52 this->assignCommands(); … … 62 62 inputState_->setHandler(NULL); 63 63 InputManager::getInstance().destroyState("detector"); 64 _ModifyConsoleCommand(__CC_KeyDetector_callback_name).resetFunction();64 ModifyConsoleCommand(__CC_KeyDetector_callback_name).resetFunction(); 65 65 } 66 66 -
code/branches/consolecommands3/src/libraries/core/input/Mouse.cc
r7220 r7236 46 46 static const std::string __CC_ungrab_name = "ungrab"; 47 47 48 _SetConsoleCommand(__CC_Mouse_name, __CC_grab_name, &Mouse::grab);49 _SetConsoleCommand(__CC_Mouse_name, __CC_ungrab_name, &Mouse::ungrab);48 SetConsoleCommand(__CC_Mouse_name, __CC_grab_name, &Mouse::grab); 49 SetConsoleCommand(__CC_Mouse_name, __CC_ungrab_name, &Mouse::ungrab); 50 50 #endif 51 51 … … 57 57 58 58 #ifdef ORXONOX_PLATFORM_LINUX 59 _ModifyConsoleCommand(__CC_Mouse_name, __CC_grab_name).setObject(this);60 _ModifyConsoleCommand(__CC_Mouse_name, __CC_ungrab_name).setObject(this);59 ModifyConsoleCommand(__CC_Mouse_name, __CC_grab_name).setObject(this); 60 ModifyConsoleCommand(__CC_Mouse_name, __CC_ungrab_name).setObject(this); 61 61 #endif 62 62 } … … 65 65 { 66 66 #ifdef ORXONOX_PLATFORM_LINUX 67 _ModifyConsoleCommand(__CC_Mouse_name, __CC_grab_name).setObject(0);68 _ModifyConsoleCommand(__CC_Mouse_name, __CC_ungrab_name).setObject(0);67 ModifyConsoleCommand(__CC_Mouse_name, __CC_grab_name).setObject(0); 68 ModifyConsoleCommand(__CC_Mouse_name, __CC_ungrab_name).setObject(0); 69 69 #endif 70 70 } -
code/branches/consolecommands3/src/libraries/network/Host.cc
r7219 r7236 40 40 static const std::string __CC_printRTT_name = "printRTT"; 41 41 42 _SetConsoleCommand("chat", &Host::Chat);43 _SetConsoleCommand(__CC_printRTT_name, &Host::printRTT);42 SetConsoleCommand("chat", &Host::Chat); 43 SetConsoleCommand(__CC_printRTT_name, &Host::printRTT); 44 44 45 45 // Host* Host::instance_=0; … … 55 55 // assert(instance_==0); 56 56 instances_s.push_back(this); 57 _ModifyConsoleCommand(__CC_printRTT_name).setObject(this);57 ModifyConsoleCommand(__CC_printRTT_name).setObject(this); 58 58 this->bIsActive_ = false; 59 59 } … … 67 67 assert( std::find( instances_s.begin(), instances_s.end(), this )!=instances_s.end() ); 68 68 instances_s.erase(std::find( instances_s.begin(), instances_s.end(), this )); 69 _ModifyConsoleCommand(__CC_printRTT_name).setObject(0);69 ModifyConsoleCommand(__CC_printRTT_name).setObject(0); 70 70 } 71 71 -
code/branches/consolecommands3/src/libraries/tools/Timer.cc
r7233 r7236 39 39 namespace orxonox 40 40 { 41 _SetConsoleCommand("delay", &delay).argumentCompleter(1, autocompletion::command());42 _SetConsoleCommand("killdelays", &killdelays);41 SetConsoleCommand("delay", &delay).argumentCompleter(1, autocompletion::command()); 42 SetConsoleCommand("killdelays", &killdelays); 43 43 44 44 static std::set<Timer*> delaytimerset; -
code/branches/consolecommands3/src/modules/designtools/ScreenshotManager.cc
r7219 r7236 20 20 { 21 21 ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); 22 _SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s);22 SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); 23 23 24 24 ScreenshotManager::ScreenshotManager() -
code/branches/consolecommands3/src/modules/designtools/SkyboxGenerator.cc
r7219 r7236 50 50 { 51 51 52 _SetConsoleCommand("SkyboxGenerator", "createSkybox", &SkyboxGenerator::createSkybox).addShortcut();52 SetConsoleCommand("SkyboxGenerator", "createSkybox", &SkyboxGenerator::createSkybox).addShortcut(); 53 53 54 54 ManageScopedSingleton(SkyboxGenerator, ScopeID::Graphics, false); -
code/branches/consolecommands3/src/modules/objects/triggers/Trigger.cc
r7219 r7236 38 38 { 39 39 40 _SetConsoleCommand("Trigger", "debugFlares", &Trigger::debugFlares).defaultValues(false);40 SetConsoleCommand("Trigger", "debugFlares", &Trigger::debugFlares).defaultValues(false); 41 41 42 42 CreateFactory(Trigger); -
code/branches/consolecommands3/src/modules/overlays/hud/GametypeStatus.cc
r7219 r7236 44 44 static const std::string __CC_displayCaption_name = "displayCaption"; 45 45 46 _SetConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name, &GametypeStatus::setDisplayCaption);46 SetConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name, &GametypeStatus::setDisplayCaption); 47 47 48 48 GametypeStatus::GametypeStatus(BaseObject* creator) : OverlayText(creator) … … 53 53 this->bNoCaption_ = false; 54 54 55 _ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(this);55 ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(this); 56 56 } 57 57 58 58 GametypeStatus::~GametypeStatus() 59 59 { 60 _ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(0);60 ModifyConsoleCommand(__CC_GametypeStatus_name, __CC_displayCaption_name).setObject(0); 61 61 } 62 62 -
code/branches/consolecommands3/src/orxonox/ChatInputHandler.cc
r7219 r7236 46 46 47 47 /* add commands to console */ 48 _SetConsoleCommand( "startchat", &ChatInputHandler::activate_static );49 _SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static );48 SetConsoleCommand( "startchat", &ChatInputHandler::activate_static ); 49 SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static ); 50 50 51 51 /* constructor */ -
code/branches/consolecommands3/src/orxonox/Test.cc
r7219 r7236 38 38 CreateFactory ( Test ); 39 39 40 _SetConsoleCommand("Test", "printV1", &Test::printV1).addShortcut();41 _SetConsoleCommand("Test", "printV2", &Test::printV2).addShortcut();42 _SetConsoleCommand("Test", "printV3", &Test::printV3).addShortcut();43 _SetConsoleCommand("Test", "printV4", &Test::printV4).addShortcut();44 _SetConsoleCommand("Test", "call", &Test::call).addShortcut();45 _SetConsoleCommand("Test", "call2", &Test::call2).addShortcut();40 SetConsoleCommand("Test", "printV1", &Test::printV1).addShortcut(); 41 SetConsoleCommand("Test", "printV2", &Test::printV2).addShortcut(); 42 SetConsoleCommand("Test", "printV3", &Test::printV3).addShortcut(); 43 SetConsoleCommand("Test", "printV4", &Test::printV4).addShortcut(); 44 SetConsoleCommand("Test", "call", &Test::call).addShortcut(); 45 SetConsoleCommand("Test", "call2", &Test::call2).addShortcut(); 46 46 47 47 -
code/branches/consolecommands3/src/orxonox/controllers/ArtificialController.cc
r7219 r7236 47 47 namespace orxonox 48 48 { 49 _SetConsoleCommand("ArtificialController", "formationflight", &ArtificialController::formationflight);50 _SetConsoleCommand("ArtificialController", "masteraction", &ArtificialController::masteraction);51 _SetConsoleCommand("ArtificialController", "followme", &ArtificialController::followme);52 _SetConsoleCommand("ArtificialController", "passivebehaviour", &ArtificialController::passivebehaviour);53 _SetConsoleCommand("ArtificialController", "formationsize", &ArtificialController::formationsize);49 SetConsoleCommand("ArtificialController", "formationflight", &ArtificialController::formationflight); 50 SetConsoleCommand("ArtificialController", "masteraction", &ArtificialController::masteraction); 51 SetConsoleCommand("ArtificialController", "followme", &ArtificialController::followme); 52 SetConsoleCommand("ArtificialController", "passivebehaviour", &ArtificialController::passivebehaviour); 53 SetConsoleCommand("ArtificialController", "formationsize", &ArtificialController::formationsize); 54 54 55 55 static const unsigned int STANDARD_MAX_FORMATION_SIZE = 7; -
code/branches/consolecommands3/src/orxonox/controllers/HumanController.cc
r7219 r7236 40 40 namespace orxonox 41 41 { 42 _SetConsoleCommand("HumanController", "moveFrontBack", &HumanController::moveFrontBack ).addShortcut().setAsInputCommand();43 _SetConsoleCommand("HumanController", "moveRightLeft", &HumanController::moveRightLeft ).addShortcut().setAsInputCommand();44 _SetConsoleCommand("HumanController", "moveUpDown", &HumanController::moveUpDown ).addShortcut().setAsInputCommand();45 _SetConsoleCommand("HumanController", "rotateYaw", &HumanController::rotateYaw ).addShortcut().setAsInputCommand();46 _SetConsoleCommand("HumanController", "rotatePitch", &HumanController::rotatePitch ).addShortcut().setAsInputCommand();47 _SetConsoleCommand("HumanController", "rotateRoll", &HumanController::rotateRoll ).addShortcut().setAsInputCommand();48 _SetConsoleCommand("HumanController", "fire", &HumanController::fire ).addShortcut().keybindMode(KeybindMode::OnHold);49 _SetConsoleCommand("HumanController", "reload", &HumanController::reload ).addShortcut();50 _SetConsoleCommand("HumanController", "boost", &HumanController::boost ).addShortcut().keybindMode(KeybindMode::OnHold);51 _SetConsoleCommand("HumanController", "greet", &HumanController::greet ).addShortcut();52 _SetConsoleCommand("HumanController", "switchCamera", &HumanController::switchCamera ).addShortcut();53 _SetConsoleCommand("HumanController", "mouseLook", &HumanController::mouseLook ).addShortcut();54 _SetConsoleCommand("HumanController", "suicide", &HumanController::suicide ).addShortcut();55 _SetConsoleCommand("HumanController", "toggleGodMode", &HumanController::toggleGodMode ).addShortcut();56 _SetConsoleCommand("HumanController", "addBots", &HumanController::addBots ).addShortcut().defaultValues(1);57 _SetConsoleCommand("HumanController", "killBots", &HumanController::killBots ).addShortcut().defaultValues(0);58 _SetConsoleCommand("HumanController", "dropItems", &HumanController::dropItems ).addShortcut();59 _SetConsoleCommand("HumanController", "useItem", &HumanController::useItem ).addShortcut();60 _SetConsoleCommand("HumanController", "cycleNavigationFocus", &HumanController::cycleNavigationFocus).addShortcut();61 _SetConsoleCommand("HumanController", "releaseNavigationFocus", &HumanController::releaseNavigationFocus).addShortcut();42 SetConsoleCommand("HumanController", "moveFrontBack", &HumanController::moveFrontBack ).addShortcut().setAsInputCommand(); 43 SetConsoleCommand("HumanController", "moveRightLeft", &HumanController::moveRightLeft ).addShortcut().setAsInputCommand(); 44 SetConsoleCommand("HumanController", "moveUpDown", &HumanController::moveUpDown ).addShortcut().setAsInputCommand(); 45 SetConsoleCommand("HumanController", "rotateYaw", &HumanController::rotateYaw ).addShortcut().setAsInputCommand(); 46 SetConsoleCommand("HumanController", "rotatePitch", &HumanController::rotatePitch ).addShortcut().setAsInputCommand(); 47 SetConsoleCommand("HumanController", "rotateRoll", &HumanController::rotateRoll ).addShortcut().setAsInputCommand(); 48 SetConsoleCommand("HumanController", "fire", &HumanController::fire ).addShortcut().keybindMode(KeybindMode::OnHold); 49 SetConsoleCommand("HumanController", "reload", &HumanController::reload ).addShortcut(); 50 SetConsoleCommand("HumanController", "boost", &HumanController::boost ).addShortcut().keybindMode(KeybindMode::OnHold); 51 SetConsoleCommand("HumanController", "greet", &HumanController::greet ).addShortcut(); 52 SetConsoleCommand("HumanController", "switchCamera", &HumanController::switchCamera ).addShortcut(); 53 SetConsoleCommand("HumanController", "mouseLook", &HumanController::mouseLook ).addShortcut(); 54 SetConsoleCommand("HumanController", "suicide", &HumanController::suicide ).addShortcut(); 55 SetConsoleCommand("HumanController", "toggleGodMode", &HumanController::toggleGodMode ).addShortcut(); 56 SetConsoleCommand("HumanController", "addBots", &HumanController::addBots ).addShortcut().defaultValues(1); 57 SetConsoleCommand("HumanController", "killBots", &HumanController::killBots ).addShortcut().defaultValues(0); 58 SetConsoleCommand("HumanController", "dropItems", &HumanController::dropItems ).addShortcut(); 59 SetConsoleCommand("HumanController", "useItem", &HumanController::useItem ).addShortcut(); 60 SetConsoleCommand("HumanController", "cycleNavigationFocus", &HumanController::cycleNavigationFocus).addShortcut(); 61 SetConsoleCommand("HumanController", "releaseNavigationFocus", &HumanController::releaseNavigationFocus).addShortcut(); 62 62 63 63 CreateUnloadableFactory(HumanController); -
code/branches/consolecommands3/src/orxonox/controllers/NewHumanController.cc
r7219 r7236 49 49 namespace orxonox 50 50 { 51 _SetConsoleCommand("NewHumanController", "changeMode", &NewHumanController::changeMode).keybindMode(KeybindMode::OnPress);52 _SetConsoleCommand("NewHumanController", "accelerate", &NewHumanController::accelerate).keybindMode(KeybindMode::OnPress);53 _SetConsoleCommand("NewHumanController", "decelerate", &NewHumanController::decelerate).keybindMode(KeybindMode::OnPress);54 _SetConsoleCommand("NewHumanController", "unfire", &NewHumanController::unfire ).keybindMode(KeybindMode::OnRelease).addShortcut();51 SetConsoleCommand("NewHumanController", "changeMode", &NewHumanController::changeMode).keybindMode(KeybindMode::OnPress); 52 SetConsoleCommand("NewHumanController", "accelerate", &NewHumanController::accelerate).keybindMode(KeybindMode::OnPress); 53 SetConsoleCommand("NewHumanController", "decelerate", &NewHumanController::decelerate).keybindMode(KeybindMode::OnPress); 54 SetConsoleCommand("NewHumanController", "unfire", &NewHumanController::unfire ).keybindMode(KeybindMode::OnRelease).addShortcut(); 55 55 56 56 CreateUnloadableFactory(NewHumanController); -
code/branches/consolecommands3/src/orxonox/gamestates/GSMainMenu.cc
r7233 r7236 55 55 static const std::string __CC_setMainMenuSoundPath_name = "setMMSoundPath"; 56 56 57 _SetConsoleCommand(__CC_startStandalone_name, &GSMainMenu::startStandalone).deactivate();58 _SetConsoleCommand(__CC_startServer_name, &GSMainMenu::startServer ).deactivate();59 _SetConsoleCommand(__CC_startClient_name, &GSMainMenu::startClient ).deactivate();60 _SetConsoleCommand(__CC_startDedicated_name, &GSMainMenu::startDedicated ).deactivate();61 _SetConsoleCommand(__CC_startMainMenu_name, &GSMainMenu::startMainMenu ).deactivate();62 _SetConsoleCommand(__CC_setMainMenuSoundPath_name, &GSMainMenu::setMainMenuSoundPath).hide();57 SetConsoleCommand(__CC_startStandalone_name, &GSMainMenu::startStandalone).deactivate(); 58 SetConsoleCommand(__CC_startServer_name, &GSMainMenu::startServer ).deactivate(); 59 SetConsoleCommand(__CC_startClient_name, &GSMainMenu::startClient ).deactivate(); 60 SetConsoleCommand(__CC_startDedicated_name, &GSMainMenu::startDedicated ).deactivate(); 61 SetConsoleCommand(__CC_startMainMenu_name, &GSMainMenu::startMainMenu ).deactivate(); 62 SetConsoleCommand(__CC_setMainMenuSoundPath_name, &GSMainMenu::setMainMenuSoundPath).hide(); 63 63 64 64 GSMainMenu::GSMainMenu(const GameStateInfo& info) … … 103 103 InputManager::getInstance().enterState("MainMenuHackery"); 104 104 105 _ModifyConsoleCommand(__CC_startStandalone_name).activate();106 _ModifyConsoleCommand(__CC_startServer_name ).activate();107 _ModifyConsoleCommand(__CC_startClient_name ).activate();108 _ModifyConsoleCommand(__CC_startDedicated_name ).activate();109 _ModifyConsoleCommand(__CC_startMainMenu_name ).activate();110 _ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(this);105 ModifyConsoleCommand(__CC_startStandalone_name).activate(); 106 ModifyConsoleCommand(__CC_startServer_name ).activate(); 107 ModifyConsoleCommand(__CC_startClient_name ).activate(); 108 ModifyConsoleCommand(__CC_startDedicated_name ).activate(); 109 ModifyConsoleCommand(__CC_startMainMenu_name ).activate(); 110 ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(this); 111 111 112 112 KeyBinderManager::getInstance().setToDefault(); … … 135 135 GraphicsManager::getInstance().setCamera(0); 136 136 137 _ModifyConsoleCommand(__CC_startStandalone_name).deactivate();138 _ModifyConsoleCommand(__CC_startServer_name ).deactivate();139 _ModifyConsoleCommand(__CC_startClient_name ).deactivate();140 _ModifyConsoleCommand(__CC_startDedicated_name ).deactivate();141 _ModifyConsoleCommand(__CC_startMainMenu_name ).deactivate();142 _ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(0);137 ModifyConsoleCommand(__CC_startStandalone_name).deactivate(); 138 ModifyConsoleCommand(__CC_startServer_name ).deactivate(); 139 ModifyConsoleCommand(__CC_startClient_name ).deactivate(); 140 ModifyConsoleCommand(__CC_startDedicated_name ).deactivate(); 141 ModifyConsoleCommand(__CC_startMainMenu_name ).deactivate(); 142 ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(0); 143 143 } 144 144 -
code/branches/consolecommands3/src/orxonox/gamestates/GSRoot.cc
r7233 r7236 45 45 static const std::string __CC_pause_name = "pause"; 46 46 47 _SetConsoleCommand("printObjects", &GSRoot::printObjects).hide();48 _SetConsoleCommand(__CC_setTimeFactor_name, &GSRoot::setTimeFactor).accessLevel(AccessLevel::Master).defaultValues(1.0);49 _SetConsoleCommand(__CC_pause_name, &GSRoot::pause ).accessLevel(AccessLevel::Master);47 SetConsoleCommand("printObjects", &GSRoot::printObjects).hide(); 48 SetConsoleCommand(__CC_setTimeFactor_name, &GSRoot::setTimeFactor).accessLevel(AccessLevel::Master).defaultValues(1.0); 49 SetConsoleCommand(__CC_pause_name, &GSRoot::pause ).accessLevel(AccessLevel::Master); 50 50 51 51 registerStaticNetworkFunction(&TimeFactorListener::setTimeFactor); … … 82 82 TimeFactorListener::setTimeFactor(1.0f); 83 83 84 _ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(this);85 _ModifyConsoleCommand(__CC_pause_name).setObject(this);84 ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(this); 85 ModifyConsoleCommand(__CC_pause_name).setObject(this); 86 86 } 87 87 88 88 void GSRoot::deactivate() 89 89 { 90 _ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(0);91 _ModifyConsoleCommand(__CC_pause_name).setObject(0);90 ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(0); 91 ModifyConsoleCommand(__CC_pause_name).setObject(0); 92 92 } 93 93 -
code/branches/consolecommands3/src/orxonox/overlays/InGameConsole.cc
r7219 r7236 58 58 const float CHAR_WIDTH = 7.45f; // fix this please - determine the char-width dynamically 59 59 60 _SetConsoleCommand("InGameConsole", "openConsole", &InGameConsole::openConsole).addShortcut();61 _SetConsoleCommand("InGameConsole", "closeConsole", &InGameConsole::closeConsole).addShortcut();60 SetConsoleCommand("InGameConsole", "openConsole", &InGameConsole::openConsole).addShortcut(); 61 SetConsoleCommand("InGameConsole", "closeConsole", &InGameConsole::closeConsole).addShortcut(); 62 62 63 63 ManageScopedSingleton(InGameConsole, ScopeID::Graphics, false); -
code/branches/consolecommands3/src/orxonox/overlays/OrxonoxOverlay.cc
r7219 r7236 57 57 std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; 58 58 59 _SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay);60 _SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay);61 _SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility);62 _SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay);59 SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); 60 SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); 61 SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); 62 SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); 63 63 64 64 OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) -
code/branches/consolecommands3/src/orxonox/overlays/OverlayGroup.cc
r7219 r7236 43 43 CreateFactory(OverlayGroup); 44 44 45 _SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility);46 _SetConsoleCommand("OverlayGroup", "scaleGroup", &OverlayGroup::scaleGroup);47 _SetConsoleCommand("OverlayGroup", "scrollGroup", &OverlayGroup::scrollGroup);45 SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility); 46 SetConsoleCommand("OverlayGroup", "scaleGroup", &OverlayGroup::scaleGroup); 47 SetConsoleCommand("OverlayGroup", "scrollGroup", &OverlayGroup::scrollGroup); 48 48 49 49 OverlayGroup::OverlayGroup(BaseObject* creator)
Note: See TracChangeset
for help on using the changeset viewer.