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Ignore:
Timestamp:
Aug 28, 2010, 1:51:04 AM (14 years ago)
Author:
landauf
Message:

replaced the temporary names of all ConsoleCommand related classes and functions by their real names

Location:
code/branches/consolecommands3/src/orxonox
Files:
10 edited

Legend:

Unmodified
Added
Removed
  • code/branches/consolecommands3/src/orxonox/ChatInputHandler.cc

    r7219 r7236  
    4646
    4747  /* add commands to console */
    48   _SetConsoleCommand( "startchat", &ChatInputHandler::activate_static );
    49   _SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static );
     48  SetConsoleCommand( "startchat", &ChatInputHandler::activate_static );
     49  SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static );
    5050
    5151  /* constructor */
  • code/branches/consolecommands3/src/orxonox/Test.cc

    r7219 r7236  
    3838    CreateFactory ( Test );
    3939
    40     _SetConsoleCommand("Test", "printV1", &Test::printV1).addShortcut();
    41     _SetConsoleCommand("Test", "printV2", &Test::printV2).addShortcut();
    42     _SetConsoleCommand("Test", "printV3", &Test::printV3).addShortcut();
    43     _SetConsoleCommand("Test", "printV4", &Test::printV4).addShortcut();
    44     _SetConsoleCommand("Test", "call",    &Test::call).addShortcut();
    45     _SetConsoleCommand("Test", "call2",   &Test::call2).addShortcut();
     40    SetConsoleCommand("Test", "printV1", &Test::printV1).addShortcut();
     41    SetConsoleCommand("Test", "printV2", &Test::printV2).addShortcut();
     42    SetConsoleCommand("Test", "printV3", &Test::printV3).addShortcut();
     43    SetConsoleCommand("Test", "printV4", &Test::printV4).addShortcut();
     44    SetConsoleCommand("Test", "call",    &Test::call).addShortcut();
     45    SetConsoleCommand("Test", "call2",   &Test::call2).addShortcut();
    4646
    4747
  • code/branches/consolecommands3/src/orxonox/controllers/ArtificialController.cc

    r7219 r7236  
    4747namespace orxonox
    4848{
    49     _SetConsoleCommand("ArtificialController", "formationflight",  &ArtificialController::formationflight);
    50     _SetConsoleCommand("ArtificialController", "masteraction",     &ArtificialController::masteraction);
    51     _SetConsoleCommand("ArtificialController", "followme",         &ArtificialController::followme);
    52     _SetConsoleCommand("ArtificialController", "passivebehaviour", &ArtificialController::passivebehaviour);
    53     _SetConsoleCommand("ArtificialController", "formationsize",    &ArtificialController::formationsize);
     49    SetConsoleCommand("ArtificialController", "formationflight",  &ArtificialController::formationflight);
     50    SetConsoleCommand("ArtificialController", "masteraction",     &ArtificialController::masteraction);
     51    SetConsoleCommand("ArtificialController", "followme",         &ArtificialController::followme);
     52    SetConsoleCommand("ArtificialController", "passivebehaviour", &ArtificialController::passivebehaviour);
     53    SetConsoleCommand("ArtificialController", "formationsize",    &ArtificialController::formationsize);
    5454
    5555    static const unsigned int STANDARD_MAX_FORMATION_SIZE = 7;
  • code/branches/consolecommands3/src/orxonox/controllers/HumanController.cc

    r7219 r7236  
    4040namespace orxonox
    4141{
    42     _SetConsoleCommand("HumanController", "moveFrontBack",          &HumanController::moveFrontBack ).addShortcut().setAsInputCommand();
    43     _SetConsoleCommand("HumanController", "moveRightLeft",          &HumanController::moveRightLeft ).addShortcut().setAsInputCommand();
    44     _SetConsoleCommand("HumanController", "moveUpDown",             &HumanController::moveUpDown    ).addShortcut().setAsInputCommand();
    45     _SetConsoleCommand("HumanController", "rotateYaw",              &HumanController::rotateYaw     ).addShortcut().setAsInputCommand();
    46     _SetConsoleCommand("HumanController", "rotatePitch",            &HumanController::rotatePitch   ).addShortcut().setAsInputCommand();
    47     _SetConsoleCommand("HumanController", "rotateRoll",             &HumanController::rotateRoll    ).addShortcut().setAsInputCommand();
    48     _SetConsoleCommand("HumanController", "fire",                   &HumanController::fire          ).addShortcut().keybindMode(KeybindMode::OnHold);
    49     _SetConsoleCommand("HumanController", "reload",                 &HumanController::reload        ).addShortcut();
    50     _SetConsoleCommand("HumanController", "boost",                  &HumanController::boost         ).addShortcut().keybindMode(KeybindMode::OnHold);
    51     _SetConsoleCommand("HumanController", "greet",                  &HumanController::greet         ).addShortcut();
    52     _SetConsoleCommand("HumanController", "switchCamera",           &HumanController::switchCamera  ).addShortcut();
    53     _SetConsoleCommand("HumanController", "mouseLook",              &HumanController::mouseLook     ).addShortcut();
    54     _SetConsoleCommand("HumanController", "suicide",                &HumanController::suicide       ).addShortcut();
    55     _SetConsoleCommand("HumanController", "toggleGodMode",          &HumanController::toggleGodMode ).addShortcut();
    56     _SetConsoleCommand("HumanController", "addBots",                &HumanController::addBots       ).addShortcut().defaultValues(1);
    57     _SetConsoleCommand("HumanController", "killBots",               &HumanController::killBots      ).addShortcut().defaultValues(0);
    58     _SetConsoleCommand("HumanController", "dropItems",              &HumanController::dropItems     ).addShortcut();
    59     _SetConsoleCommand("HumanController", "useItem",                &HumanController::useItem       ).addShortcut();
    60     _SetConsoleCommand("HumanController", "cycleNavigationFocus",   &HumanController::cycleNavigationFocus).addShortcut();
    61     _SetConsoleCommand("HumanController", "releaseNavigationFocus", &HumanController::releaseNavigationFocus).addShortcut();
     42    SetConsoleCommand("HumanController", "moveFrontBack",          &HumanController::moveFrontBack ).addShortcut().setAsInputCommand();
     43    SetConsoleCommand("HumanController", "moveRightLeft",          &HumanController::moveRightLeft ).addShortcut().setAsInputCommand();
     44    SetConsoleCommand("HumanController", "moveUpDown",             &HumanController::moveUpDown    ).addShortcut().setAsInputCommand();
     45    SetConsoleCommand("HumanController", "rotateYaw",              &HumanController::rotateYaw     ).addShortcut().setAsInputCommand();
     46    SetConsoleCommand("HumanController", "rotatePitch",            &HumanController::rotatePitch   ).addShortcut().setAsInputCommand();
     47    SetConsoleCommand("HumanController", "rotateRoll",             &HumanController::rotateRoll    ).addShortcut().setAsInputCommand();
     48    SetConsoleCommand("HumanController", "fire",                   &HumanController::fire          ).addShortcut().keybindMode(KeybindMode::OnHold);
     49    SetConsoleCommand("HumanController", "reload",                 &HumanController::reload        ).addShortcut();
     50    SetConsoleCommand("HumanController", "boost",                  &HumanController::boost         ).addShortcut().keybindMode(KeybindMode::OnHold);
     51    SetConsoleCommand("HumanController", "greet",                  &HumanController::greet         ).addShortcut();
     52    SetConsoleCommand("HumanController", "switchCamera",           &HumanController::switchCamera  ).addShortcut();
     53    SetConsoleCommand("HumanController", "mouseLook",              &HumanController::mouseLook     ).addShortcut();
     54    SetConsoleCommand("HumanController", "suicide",                &HumanController::suicide       ).addShortcut();
     55    SetConsoleCommand("HumanController", "toggleGodMode",          &HumanController::toggleGodMode ).addShortcut();
     56    SetConsoleCommand("HumanController", "addBots",                &HumanController::addBots       ).addShortcut().defaultValues(1);
     57    SetConsoleCommand("HumanController", "killBots",               &HumanController::killBots      ).addShortcut().defaultValues(0);
     58    SetConsoleCommand("HumanController", "dropItems",              &HumanController::dropItems     ).addShortcut();
     59    SetConsoleCommand("HumanController", "useItem",                &HumanController::useItem       ).addShortcut();
     60    SetConsoleCommand("HumanController", "cycleNavigationFocus",   &HumanController::cycleNavigationFocus).addShortcut();
     61    SetConsoleCommand("HumanController", "releaseNavigationFocus", &HumanController::releaseNavigationFocus).addShortcut();
    6262
    6363    CreateUnloadableFactory(HumanController);
  • code/branches/consolecommands3/src/orxonox/controllers/NewHumanController.cc

    r7219 r7236  
    4949namespace orxonox
    5050{
    51     _SetConsoleCommand("NewHumanController", "changeMode", &NewHumanController::changeMode).keybindMode(KeybindMode::OnPress);
    52     _SetConsoleCommand("NewHumanController", "accelerate", &NewHumanController::accelerate).keybindMode(KeybindMode::OnPress);
    53     _SetConsoleCommand("NewHumanController", "decelerate", &NewHumanController::decelerate).keybindMode(KeybindMode::OnPress);
    54     _SetConsoleCommand("NewHumanController", "unfire",     &NewHumanController::unfire    ).keybindMode(KeybindMode::OnRelease).addShortcut();
     51    SetConsoleCommand("NewHumanController", "changeMode", &NewHumanController::changeMode).keybindMode(KeybindMode::OnPress);
     52    SetConsoleCommand("NewHumanController", "accelerate", &NewHumanController::accelerate).keybindMode(KeybindMode::OnPress);
     53    SetConsoleCommand("NewHumanController", "decelerate", &NewHumanController::decelerate).keybindMode(KeybindMode::OnPress);
     54    SetConsoleCommand("NewHumanController", "unfire",     &NewHumanController::unfire    ).keybindMode(KeybindMode::OnRelease).addShortcut();
    5555
    5656    CreateUnloadableFactory(NewHumanController);
  • code/branches/consolecommands3/src/orxonox/gamestates/GSMainMenu.cc

    r7233 r7236  
    5555    static const std::string __CC_setMainMenuSoundPath_name = "setMMSoundPath";
    5656
    57     _SetConsoleCommand(__CC_startStandalone_name,      &GSMainMenu::startStandalone).deactivate();
    58     _SetConsoleCommand(__CC_startServer_name,          &GSMainMenu::startServer    ).deactivate();
    59     _SetConsoleCommand(__CC_startClient_name,          &GSMainMenu::startClient    ).deactivate();
    60     _SetConsoleCommand(__CC_startDedicated_name,       &GSMainMenu::startDedicated ).deactivate();
    61     _SetConsoleCommand(__CC_startMainMenu_name,        &GSMainMenu::startMainMenu  ).deactivate();
    62     _SetConsoleCommand(__CC_setMainMenuSoundPath_name, &GSMainMenu::setMainMenuSoundPath).hide();
     57    SetConsoleCommand(__CC_startStandalone_name,      &GSMainMenu::startStandalone).deactivate();
     58    SetConsoleCommand(__CC_startServer_name,          &GSMainMenu::startServer    ).deactivate();
     59    SetConsoleCommand(__CC_startClient_name,          &GSMainMenu::startClient    ).deactivate();
     60    SetConsoleCommand(__CC_startDedicated_name,       &GSMainMenu::startDedicated ).deactivate();
     61    SetConsoleCommand(__CC_startMainMenu_name,        &GSMainMenu::startMainMenu  ).deactivate();
     62    SetConsoleCommand(__CC_setMainMenuSoundPath_name, &GSMainMenu::setMainMenuSoundPath).hide();
    6363
    6464    GSMainMenu::GSMainMenu(const GameStateInfo& info)
     
    103103        InputManager::getInstance().enterState("MainMenuHackery");
    104104
    105         _ModifyConsoleCommand(__CC_startStandalone_name).activate();
    106         _ModifyConsoleCommand(__CC_startServer_name    ).activate();
    107         _ModifyConsoleCommand(__CC_startClient_name    ).activate();
    108         _ModifyConsoleCommand(__CC_startDedicated_name ).activate();
    109         _ModifyConsoleCommand(__CC_startMainMenu_name  ).activate();
    110         _ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(this);
     105        ModifyConsoleCommand(__CC_startStandalone_name).activate();
     106        ModifyConsoleCommand(__CC_startServer_name    ).activate();
     107        ModifyConsoleCommand(__CC_startClient_name    ).activate();
     108        ModifyConsoleCommand(__CC_startDedicated_name ).activate();
     109        ModifyConsoleCommand(__CC_startMainMenu_name  ).activate();
     110        ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(this);
    111111
    112112        KeyBinderManager::getInstance().setToDefault();
     
    135135        GraphicsManager::getInstance().setCamera(0);
    136136
    137         _ModifyConsoleCommand(__CC_startStandalone_name).deactivate();
    138         _ModifyConsoleCommand(__CC_startServer_name    ).deactivate();
    139         _ModifyConsoleCommand(__CC_startClient_name    ).deactivate();
    140         _ModifyConsoleCommand(__CC_startDedicated_name ).deactivate();
    141         _ModifyConsoleCommand(__CC_startMainMenu_name  ).deactivate();
    142         _ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(0);
     137        ModifyConsoleCommand(__CC_startStandalone_name).deactivate();
     138        ModifyConsoleCommand(__CC_startServer_name    ).deactivate();
     139        ModifyConsoleCommand(__CC_startClient_name    ).deactivate();
     140        ModifyConsoleCommand(__CC_startDedicated_name ).deactivate();
     141        ModifyConsoleCommand(__CC_startMainMenu_name  ).deactivate();
     142        ModifyConsoleCommand(__CC_setMainMenuSoundPath_name).setObject(0);
    143143    }
    144144
  • code/branches/consolecommands3/src/orxonox/gamestates/GSRoot.cc

    r7233 r7236  
    4545    static const std::string __CC_pause_name = "pause";
    4646
    47     _SetConsoleCommand("printObjects", &GSRoot::printObjects).hide();
    48     _SetConsoleCommand(__CC_setTimeFactor_name, &GSRoot::setTimeFactor).accessLevel(AccessLevel::Master).defaultValues(1.0);
    49     _SetConsoleCommand(__CC_pause_name,         &GSRoot::pause        ).accessLevel(AccessLevel::Master);
     47    SetConsoleCommand("printObjects", &GSRoot::printObjects).hide();
     48    SetConsoleCommand(__CC_setTimeFactor_name, &GSRoot::setTimeFactor).accessLevel(AccessLevel::Master).defaultValues(1.0);
     49    SetConsoleCommand(__CC_pause_name,         &GSRoot::pause        ).accessLevel(AccessLevel::Master);
    5050
    5151    registerStaticNetworkFunction(&TimeFactorListener::setTimeFactor);
     
    8282        TimeFactorListener::setTimeFactor(1.0f);
    8383
    84         _ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(this);
    85         _ModifyConsoleCommand(__CC_pause_name).setObject(this);
     84        ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(this);
     85        ModifyConsoleCommand(__CC_pause_name).setObject(this);
    8686    }
    8787
    8888    void GSRoot::deactivate()
    8989    {
    90         _ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(0);
    91         _ModifyConsoleCommand(__CC_pause_name).setObject(0);
     90        ModifyConsoleCommand(__CC_setTimeFactor_name).setObject(0);
     91        ModifyConsoleCommand(__CC_pause_name).setObject(0);
    9292    }
    9393
  • code/branches/consolecommands3/src/orxonox/overlays/InGameConsole.cc

    r7219 r7236  
    5858    const float CHAR_WIDTH = 7.45f; // fix this please - determine the char-width dynamically
    5959
    60     _SetConsoleCommand("InGameConsole", "openConsole", &InGameConsole::openConsole).addShortcut();
    61     _SetConsoleCommand("InGameConsole", "closeConsole", &InGameConsole::closeConsole).addShortcut();
     60    SetConsoleCommand("InGameConsole", "openConsole", &InGameConsole::openConsole).addShortcut();
     61    SetConsoleCommand("InGameConsole", "closeConsole", &InGameConsole::closeConsole).addShortcut();
    6262
    6363    ManageScopedSingleton(InGameConsole, ScopeID::Graphics, false);
  • code/branches/consolecommands3/src/orxonox/overlays/OrxonoxOverlay.cc

    r7219 r7236  
    5757    std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s;
    5858
    59     _SetConsoleCommand("OrxonoxOverlay", "scaleOverlay",     &OrxonoxOverlay::scaleOverlay);
    60     _SetConsoleCommand("OrxonoxOverlay", "scrollOverlay",    &OrxonoxOverlay::scrollOverlay);
    61     _SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility);
    62     _SetConsoleCommand("OrxonoxOverlay", "rotateOverlay",    &OrxonoxOverlay::rotateOverlay);
     59    SetConsoleCommand("OrxonoxOverlay", "scaleOverlay",     &OrxonoxOverlay::scaleOverlay);
     60    SetConsoleCommand("OrxonoxOverlay", "scrollOverlay",    &OrxonoxOverlay::scrollOverlay);
     61    SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility);
     62    SetConsoleCommand("OrxonoxOverlay", "rotateOverlay",    &OrxonoxOverlay::rotateOverlay);
    6363
    6464    OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator)
  • code/branches/consolecommands3/src/orxonox/overlays/OverlayGroup.cc

    r7219 r7236  
    4343    CreateFactory(OverlayGroup);
    4444
    45     _SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility);
    46     _SetConsoleCommand("OverlayGroup", "scaleGroup",       &OverlayGroup::scaleGroup);
    47     _SetConsoleCommand("OverlayGroup", "scrollGroup",      &OverlayGroup::scrollGroup);
     45    SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility);
     46    SetConsoleCommand("OverlayGroup", "scaleGroup",       &OverlayGroup::scaleGroup);
     47    SetConsoleCommand("OverlayGroup", "scrollGroup",      &OverlayGroup::scrollGroup);
    4848
    4949    OverlayGroup::OverlayGroup(BaseObject* creator)
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