- Timestamp:
- Aug 31, 2010, 8:37:29 PM (14 years ago)
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code/branches/doc/src/orxonox/worldentities/WorldEntity.cc
r7292 r7297 650 650 @brief 651 651 Translates this WorldEntity by a vector. 652 @param distance 653 The relative distance of the translation 652 654 @param relativeTo 653 @see WorldEntity::TransformSpace655 The TransformSpace of this translation 654 656 */ 655 657 void WorldEntity::translate(const Vector3& distance, TransformSpace relativeTo) … … 678 680 @brief 679 681 Rotates this WorldEntity by a quaternion. 682 @param rotation 683 The desired relative rotation 680 684 @param relativeTo 681 @see WorldEntity::TransformSpace685 The TransformSpace of this translation 682 686 */ 683 687 void WorldEntity::rotate(const Quaternion& rotation, TransformSpace relativeTo) … … 703 707 @brief 704 708 Makes this WorldEntity look at a specific target location. 709 @param target 710 An absolute point in the space which defines the direction of the entity 705 711 @param relativeTo 706 @see WorldEntity::TransformSpace712 The TransformSpace of this translation 707 713 @param localDirectionVector 708 714 The vector which normally describes the natural direction of the object, usually -Z. … … 729 735 @brief 730 736 Makes this WorldEntity look in specific direction. 737 @param direction 738 A point relative to the position of the WorldEntity which defines its orientation 731 739 @param relativeTo 732 @see WorldEntity::TransformSpace740 The TransformSpace of this translation 733 741 @param localDirectionVector 734 742 The vector which normally describes the natural direction of the object, usually -Z. … … 773 781 /** 774 782 @brief 775 Sets the CollisionType. This alters the object significantly! @see CollisionType.783 Sets the CollisionType. This alters the object significantly! 776 784 @note 777 785 Operation does not work on attached WorldEntities.
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