Changeset 7300 for code/branches/doc/src/libraries
- Timestamp:
- Aug 31, 2010, 11:19:49 PM (14 years ago)
- Location:
- code/branches/doc/src/libraries
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/doc/src/libraries/core/Identifier.h
r7297 r7300 303 303 class ClassIdentifier : public Identifier 304 304 { 305 #if true // doxygen workaround: doxygen ignores the following #include because of this #if, removes some warnings 305 306 #define SUPER_INTRUSIVE_DECLARATION_INCLUDE 306 307 #include "Super.h" 308 #endif 307 309 308 310 public: -
code/branches/doc/src/libraries/core/MemoryArchive.cc
r6417 r7300 54 54 } 55 55 56 DataStreamPtr MemoryArchive::open(const String& filename) const56 DataStreamPtr MemoryArchive::open(const Ogre::String& filename) const 57 57 { 58 58 const FileMap& files = archives_s[this->getName()]; … … 64 64 } 65 65 66 void MemoryArchive::findFiles(const String& pattern, bool bRecursive,67 bool bDirs, StringVector* simpleList,FileInfoList* detailList)66 void MemoryArchive::findFiles(const Ogre::String& pattern, bool bRecursive, 67 bool bDirs, Ogre::StringVector* simpleList, Ogre::FileInfoList* detailList) 68 68 { 69 69 const FileMap& files = archives_s[this->getName()]; … … 110 110 } 111 111 112 StringVectorPtr MemoryArchive::find(const String& pattern,112 StringVectorPtr MemoryArchive::find(const Ogre::String& pattern, 113 113 bool recursive, bool dirs) 114 114 { … … 118 118 } 119 119 120 FileInfoListPtr MemoryArchive::findFileInfo(const String& pattern,120 FileInfoListPtr MemoryArchive::findFileInfo(const Ogre::String& pattern, 121 121 bool recursive, bool dirs) 122 122 { … … 126 126 } 127 127 128 bool MemoryArchive::exists(const String& filename)128 bool MemoryArchive::exists(const Ogre::String& filename) 129 129 { 130 130 const FileMap& files = archives_s[this->getName()]; -
code/branches/doc/src/libraries/network/GamestateClient.cc
r7163 r7300 105 105 * @return iterator pointing to the next object in the list 106 106 */ 107 void GamestateClient::removeObject(ObjectList <Synchronisable>::iterator&it) {108 ObjectList <Synchronisable>::iteratortemp=it;107 void GamestateClient::removeObject(ObjectListIterator<Synchronisable> &it) { 108 ObjectListIterator<Synchronisable> temp=it; 109 109 ++it; 110 110 temp->destroy(); // or delete?
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