- Timestamp:
- Oct 19, 2010, 11:43:25 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/ois_update/src/modules/questsystem/QuestEffectBeacon.cc
r7484 r7564 154 154 COUT(4) << "QuestEffectBeacon executed on player: " << player << " ." << std::endl; 155 155 156 bool check= QuestEffect::invokeEffects(player, this->effects_); // Invoke the QuestEffects on the PlayerInfo.157 if( check)156 bool temp = QuestEffect::invokeEffects(player, this->effects_); // Invoke the QuestEffects on the PlayerInfo. 157 if(temp) 158 158 { 159 159 this->decrementTimes(); // Decrement the number of times the beacon can be used.
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