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Ignore:
Timestamp:
May 18, 2006, 5:05:45 PM (18 years ago)
Author:
stefalie
Message:

branches/water: first attempt to realise reflection

File:
1 edited

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  • branches/water/src/lib/graphics/importer/material.h

    r7687 r7700  
    5353
    5454    // MAPPING //
     55    void setDiffuseMap(Texture* texture, unsigned int textureNumber = 0);
    5556    void setDiffuseMap(const std::string& dMap, GLenum target = GL_TEXTURE_2D, unsigned int textureNumber = 0);
    5657    void setSDLDiffuseMap(SDL_Surface *surface, GLenum target = GL_TEXTURE_2D, unsigned int textureNumber = 0);
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