- Timestamp:
- Dec 19, 2010, 9:41:57 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/network5/src/libraries/network/packet/FunctionCalls.cc
r7777 r7780 71 71 FunctionCall fctCall; 72 72 fctCall.loadData(temp); 73 if( this->minGamestateID_ > host->getLastProcessedGamestateID(this->getPeerID()) ||!fctCall.execute() )73 if( !fctCall.execute() ) 74 74 { 75 75 FunctionCallManager::bufferIncomingFunctionCall( fctCall, minGamestateID_, this->getPeerID() );
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