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Ignore:
Timestamp:
Dec 28, 2010, 4:46:42 PM (14 years ago)
Author:
scheusso
Message:

again some structural changes in network to increase modularity/encapsulation
precondition for fixing client-disconnect bug

File:
1 edited

Legend:

Unmodified
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  • code/branches/network6/src/orxonox/gamestates/GSRoot.cc

    r7284 r7823  
    160160    {
    161161        if (!GameMode::isStandalone())
    162             callStaticNetworkFunction(&TimeFactorListener::setTimeFactor, CLIENTID_UNKNOWN, factor_new);
     162            callStaticNetworkFunction(&TimeFactorListener::setTimeFactor, NETWORK_PEER_ID_BROADCAST, factor_new);
    163163    }
    164164}
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