Changeset 7833 in orxonox.OLD for branches/bsp_model/src/lib/collision_detection/cd_engine.h
- Timestamp:
- May 24, 2006, 6:41:08 PM (18 years ago)
- File:
-
- 1 edited
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branches/bsp_model/src/lib/collision_detection/cd_engine.h
r6316 r7833 17 17 class OBBTree; 18 18 class Terrain; 19 class BspManager; 19 20 //class Player; 20 21 … … 50 51 51 52 inline void setTerrain(Terrain* terrain) { this->terrain = terrain; } 53 inline void setBSPModel(BspManager* bspManager) { this->bspManager = bspManager; } 52 54 // inline void setPlayer(Player* player) { this->player = player; } /* only for debug purposes \todo: delete*/ 53 55 … … 56 58 // void checkCollisions(); 57 59 void checkCollisions(std::list<WorldEntity*>& list1, std::list<WorldEntity*>& list2); 58 60 void checkCollisionGround(std::list<WorldEntity*>& list1); 61 59 62 void drawBV(const std::list<WorldEntity*>& drawList ) const; 60 63 void debug(); … … 68 71 69 72 void checkCollisionObjects(); 70 void checkCollisionGround(); 73 71 74 72 75 void debugSpawnTree(int depth, sVec3D* vertices, int numVertices); … … 79 82 80 83 Terrain* terrain; //!< this it a ref to the terrain, serving as a ground for all WE 84 BspManager* bspManager; 81 85 // Player* player; 82 86 };
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