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Ignore:
Timestamp:
Feb 13, 2011, 9:34:22 PM (14 years ago)
Author:
scheusso
Message:

-some cleaning up
-fixing disconnect behaviour
-trying to find a bug

File:
1 edited

Legend:

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Added
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  • code/branches/network6/src/libraries/network/Server.cc

    r7823 r7878  
    380380    if( packet->isReliable() )
    381381    {
    382       if( this->getLastProcessedGamestateID(packet->getPeerID()) >= packet->getRequiredGamestateID() )
     382      if( this->getLastReceivedGamestateID(packet->getPeerID()) >= packet->getRequiredGamestateID() )
    383383        packet->process(static_cast<Host*>(this));
    384384      else
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