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Ignore:
Timestamp:
Feb 27, 2011, 7:43:24 AM (14 years ago)
Author:
rgrieder
Message:

Updated Bullet Physics Engine from v2.74 to v2.77

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/kicklib/src/external/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h

    r5781 r7983  
    4343class btCollisionDispatcher : public btDispatcher
    4444{
    45         int m_count;
     45        int             m_dispatcherFlags;
    4646       
    4747        btAlignedObjectArray<btPersistentManifold*>     m_manifoldsPtr;
    4848
    49         bool m_useIslands;
    50 
    51         bool    m_staticWarningReported;
    52        
    5349        btManifoldResult        m_defaultManifoldResult;
    5450
     
    6056
    6157        btCollisionAlgorithmCreateFunc* m_doubleDispatch[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
    62        
    6358
    6459        btCollisionConfiguration*       m_collisionConfiguration;
     
    6661
    6762public:
     63
     64        enum DispatcherFlags
     65        {
     66                CD_STATIC_STATIC_REPORTED = 1,
     67                CD_USE_RELATIVE_CONTACT_BREAKING_THRESHOLD = 2
     68        };
     69
     70        int     getDispatcherFlags() const
     71        {
     72                return m_dispatcherFlags;
     73        }
     74
     75        void    setDispatcherFlags(int flags)
     76        {
     77        (void) flags;
     78                m_dispatcherFlags = 0;
     79        }
    6880
    6981        ///registerCollisionCreateFunc allows registration of custom/alternative collision create functions
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