Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Feb 27, 2011, 7:43:24 AM (14 years ago)
Author:
rgrieder
Message:

Updated Bullet Physics Engine from v2.74 to v2.77

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/kicklib/src/external/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp

    r5781 r7983  
    103103        btStaticPlaneShape* planeShape = (btStaticPlaneShape*) planeObj->getCollisionShape();
    104104
    105     bool hasCollision = false;
     105   
    106106        const btVector3& planeNormal = planeShape->getPlaneNormal();
    107         const btScalar& planeConstant = planeShape->getPlaneConstant();
     107        //const btScalar& planeConstant = planeShape->getPlaneConstant();
    108108
    109109        //first perform a collision query with the non-perturbated collision objects
Note: See TracChangeset for help on using the changeset viewer.