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Ignore:
Timestamp:
Feb 27, 2011, 7:43:24 AM (14 years ago)
Author:
rgrieder
Message:

Updated Bullet Physics Engine from v2.74 to v2.77

File:
1 edited

Legend:

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Added
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  • code/branches/kicklib/src/external/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp

    r5781 r7983  
    11/*
    22Bullet Continuous Collision Detection and Physics Library
    3 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
     3Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
    44
    55This software is provided 'as-is', without any express or implied warranty.
     
    3939        (void)t;
    4040        /*
    41         btVector3 infvec (btScalar(1e30),btScalar(1e30),btScalar(1e30));
     41        btVector3 infvec (btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
    4242
    4343        btVector3 center = m_planeNormal*m_planeConstant;
     
    4848        */
    4949
    50         aabbMin.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30));
    51         aabbMax.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30));
     50        aabbMin.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
     51        aabbMax.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
    5252
    5353}
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