Changeset 7983 for code/branches/kicklib/src/external/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp
- Timestamp:
- Feb 27, 2011, 7:43:24 AM (14 years ago)
- File:
-
- 1 edited
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code/branches/kicklib/src/external/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp
r5781 r7983 1 1 /* 2 2 Bullet Continuous Collision Detection and Physics Library 3 Copyright (c) 2003-200 6 Erwin Coumans http://continuousphysics.com/Bullet/3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 4 4 5 5 This software is provided 'as-is', without any express or implied warranty. … … 92 92 93 93 SupportVertexCallback(const btVector3& supportVecWorld,const btTransform& trans) 94 : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), m_worldTrans(trans) ,m_maxDot(btScalar(- 1e30))94 : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), m_worldTrans(trans) ,m_maxDot(btScalar(-BT_LARGE_FLOAT)) 95 95 96 96 { … … 200 200 SupportVertexCallback supportCallback(vec,ident); 201 201 202 btVector3 aabbMax(btScalar( 1e30),btScalar(1e30),btScalar(1e30));202 btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); 203 203 204 204 processAllTriangles(&supportCallback,-aabbMax,aabbMax); … … 208 208 return supportVertex; 209 209 } 210 211
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