Changeset 7985 for code/branches/usability/src
- Timestamp:
- Feb 27, 2011, 8:09:59 AM (14 years ago)
- File:
-
- 1 edited
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- Unmodified
- Added
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code/branches/usability/src/orxonox/overlays/InGameConsole.cc
r7689 r7985 513 513 this->bActive_ = true; 514 514 InputManager::getInstance().enterState("console"); 515 GUIManager::getInstance().getLuaState()->doString("inGameConsoleOpened()"); // Notify the SheetManager in lua, that the console has been closed. 515 516 this->shell_->registerListener(this); 516 517 … … 611 612 /*static*/ void InGameConsole::closeConsole() 612 613 { 613 GUIManager::getInstance().getLuaState()->doString("inGameConsoleClosed()"); // Notify the SheetManager in lua, that the console has been closed, but not by ESC.614 614 InGameConsole::getInstance().deactivate(); 615 615 }
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