Changeset 8011 for code/branches/tutorial
- Timestamp:
- Mar 3, 2011, 3:16:55 PM (14 years ago)
- Location:
- code/branches/tutorial
- Files:
-
- 4 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/tutorial/data/levels/tutorial.oxw
r7679 r8011 13 13 14 14 <Level 15 name = " Presentation"16 description = " A simple testlevel"15 name = "Coding Tutorial" 16 description = "Level for the coding tutorial." 17 17 > 18 18 <templates> … … 25 25 > 26 26 27 28 29 30 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">31 <attached>32 <Model scale="1" mesh="drone.mesh"/>33 </attached>34 <collisionShapes>35 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />36 </collisionShapes>37 </Drone>38 39 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">40 <attached>41 <Model scale="1" mesh="rocket.mesh"/>42 </attached>43 <collisionShapes>44 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />45 </collisionShapes>46 </Drone>47 48 27 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 49 50 <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />51 <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />52 28 53 29 <?lua … … 56 32 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 57 33 <?lua end ?> 58 59 <GlobalShader compositor="Bloom" visible=false> 60 <events> 61 <visibility> 62 <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> 63 </visibility> 64 </events> 65 </GlobalShader> 66 <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> 67 <StaticEntity position="0,0,0" collisionType=static> 68 <collisionShapes> 69 <SphereCollisionShape radius="20" /> 70 </collisionShapes> 71 </StaticEntity> 72 73 <!-- 74 <?lua 75 for i = 1, 70, 1 do 76 ?> 77 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 78 <attached> 79 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> 80 </attached> 81 </MovableEntity> 82 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 83 <attached> 84 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> 85 </attached> 86 </MovableEntity> 87 88 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 89 <attached> 90 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> 91 </attached> 92 </MovableEntity> 93 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 94 <attached> 95 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> 96 </attached> 97 </MovableEntity> 98 99 <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 100 <attached> 101 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> 102 </attached> 103 </MovableEntity> 104 <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 105 <attached> 106 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> 107 </attached> 108 </MovableEntity> 109 <?lua end ?> 110 --> 34 35 <!-- TODO: Insert drone here. --> 111 36 112 37 </Scene>
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