Changeset 8035 for code/branches/usability/src/orxonox/overlays
- Timestamp:
- Mar 6, 2011, 4:32:05 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/usability/src/orxonox/overlays/InGameConsole.cc
r8032 r8035 49 49 #include "core/ConfigValueIncludes.h" 50 50 #include "core/command/ConsoleCommand.h" 51 #include "core/GUIManager.h"52 51 #include "core/input/InputManager.h" 53 52 #include "core/input/InputState.h" … … 534 533 { 535 534 this->bActive_ = false; 536 GUIManager::getInstance().getLuaState()->doString("inGameConsoleClosed()"); // Notify the SheetManager in lua, that the console has been closed.537 535 InputManager::getInstance().leaveState("console"); 538 536 this->shell_->unregisterListener(this); … … 611 609 /*static*/ void InGameConsole::closeConsole() 612 610 { 613 GUIManager::getInstance().getLuaState()->doString("inGameConsoleClosed()"); // Notify the SheetManager in lua, that the console has been closed, but not by ESC.614 611 InGameConsole::getInstance().deactivate(); 615 612 }
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