- Timestamp:
- Mar 28, 2011, 4:43:18 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/gameimmersion/src/orxonox/worldentities/pawns/Pawn.h
r8145 r8152 61 61 inline void addShieldHealth(float amount) 62 62 { this->setShieldHealth(this->shieldHealth_ + amount); } 63 64 inline bool hasShield() 65 { return (this->getShieldHealth() > 0); } 63 66 64 67 ///////////////////////////////// end me
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