- Timestamp:
- May 2, 2011, 10:20:45 AM (14 years ago)
- File:
-
- 1 edited
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code/branches/tutoriallevel2/src/modules/notifications/NotificationDispatcher.cc
r7552 r8374 41 41 42 42 #include "infos/PlayerInfo.h" 43 #include "interfaces/NotificationListener.h" 43 44 #include "interfaces/PlayerTrigger.h" 44 45 #include "worldentities/pawns/Pawn.h" 45 46 #include "NotificationManager.h"47 46 48 47 namespace orxonox … … 61 60 RegisterObject(NotificationDispatcher); 62 61 63 this->sender_ = Notification Manager::NONE;62 this->sender_ = NotificationListener::NONE; 64 63 this->registerVariables(); 65 64 } … … 114 113 { 115 114 const std::string message = this->createNotificationMessage(); 116 Notification Manager::sendNotification(message, clientId, this->getSender());115 NotificationListener::sendNotification(message, clientId, this->getSender()); 117 116 } 118 117 else if(GameMode::isServer())
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