Changeset 8429 for code/branches/weapons/data
- Timestamp:
- May 9, 2011, 3:38:24 PM (14 years ago)
- Location:
- code/branches/weapons/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weapons/data/levels/emptyLevel.oxw
r8190 r8429 29 29 > 30 30 <Model mesh="stunweapon.mesh" position="0,0,0" scale=".5" /> 31 <ParticleEmitter position="0,0,6.4" source="Orxonox/weaponflare" /> 32 <ParticleEmitter position="0,0,6.2" source="Orxonox/weaponshoot" /> 31 33 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 32 34 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> -
code/branches/weapons/data/levels/includes/weaponSettingsAssff.oxi
r7845 r8429 20 20 <Weapon> 21 21 <attached> 22 <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> 23 <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> 24 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> 22 <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="-1.9,-.5,1" scale=".5" /> 23 <BlinkingBillboard position="-1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 /> 25 24 </attached> 26 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 25 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" > 26 <attached> 27 <ParticleEmitter position="0,0,6.2" source="Orxonox/weaponshoot" /> 28 </attached> 29 </HsW01> 27 30 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 28 31 <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> … … 30 33 <Weapon> 31 34 <attached> 32 <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> 33 <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> 34 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> 35 <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="1.9,-.5,1" scale=".5"/> 36 <BlinkingBillboard position="1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 /> 35 37 </attached> 36 38 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
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