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Ignore:
Timestamp:
May 23, 2011, 3:09:07 PM (13 years ago)
Author:
simonmie
Message:

some comments in test-Weaponsettings made

File:
1 edited

Legend:

Unmodified
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  • code/branches/gameimmersion/src/modules/weapons/projectiles/BasicProjectile.cc

    r8492 r8538  
    4949
    5050        this->bDestroy_ = false;
    51 //        this->owner_ = 0;
    5251
    5352        this->damage_ = 0;
     
    127126    }
    128127
    129 /*    void BasicProjectile::setOwner(Pawn* owner)
    130     {
    131         this->owner_ = owner;
    132     }
    133 
    134     void BasicProjectile::destroyObject()
     128/*    void BasicProjectile::destroyObject()
    135129    {
    136130        if (GameMode::isMaster())
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