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Ignore:
Timestamp:
May 25, 2011, 7:02:08 PM (13 years ago)
Author:
dafrick
Message:

Replacing tabs with spaces, renaming member variables to conform with code style convention.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gameimmersion/src/orxonox/worldentities/pawns/SpaceShip.h

    r8490 r8575  
    9696            btVector3 localAngularAcceleration_;
    9797
    98 
    99             float shakeFrequency_;
    100             float shakeAmplitude_;
     98            float shakeFrequency_;
     99            float shakeAmplitude_;
    101100
    102101        private:
     
    107106           
    108107            void boostCooledDown(void);
    109            
    110             void resetCamera();
    111             void shakeCamera(float dt);
     108       
     109            void resetCamera();
     110            void shakeCamera(float dt);
    112111
    113112            std::string enginetemplate_;
    114113            Engine* engine_;
    115114            Timer timer_;
    116             Vector3 cameraOriginalPosition;
    117             Quaternion cameraOriginalOrientation;
    118            
    119             float shakeDt_;
     115            Vector3 cameraOriginalPosition_;
     116            Quaternion cameraOriginalOrientation_;
     117       
     118            float shakeDt_;
    120119    };
    121120}
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