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Ignore:
Timestamp:
May 30, 2011, 10:20:27 AM (13 years ago)
Author:
dafrick
Message:

Hack-ish Hack to just have one HUD at a time.

File:
1 edited

Legend:

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  • code/branches/presentation/src/orxonox/worldentities/ControllableEntity.h

    r8680 r8682  
    176176            inline void setHudTemplate(const std::string& name)
    177177                { this->hudtemplate_ = name; }
     178            // HACK-ish
     179            void createHud(void);
     180            void destroyHud(void);
    178181
    179182            Ogre::SceneNode* cameraPositionRootNode_;
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