Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 26, 2006, 2:10:56 PM (18 years ago)
Author:
rennerc
Message:

TODO -= 2

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/util/multiplayer_team_deathmatch.cc

    r8782 r8786  
    297297    if ( teamScore[i] >= maxKills )
    298298    {
    299       //team i wins
    300       //TODO
     299      nextGameState();
    301300    }
    302301  }
     
    422421  if ( currentGameState == GAMESTATE_POST_GAME )
    423422  {
    424     //TODO end game
     423    State::getCurrentStoryEntity()->stop();
     424    this->bShowTeamChange = false;
    425425   
    426426    return;
Note: See TracChangeset for help on using the changeset viewer.