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Ignore:
Timestamp:
Jun 27, 2006, 2:46:40 PM (18 years ago)
Author:
rennerc
Message:

SpawningPoint works now

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/multi_player_map/src/world_entities/playable.cc

    r8724 r8827  
    392392    State::getGameRules()->onPlayerSpawn();
    393393
    394 
    395   if( this->getOwner() % 2 == 0)
    396   {
    397     //     this->toList(OM_GROUP_00);
    398     this->setAbsCoor(213.37, 57.71, -47.98);
    399     this->setAbsDir(0, 0, 1, 0);
    400   }
    401   else
    402   { // red team
    403     //     this->toList(OM_GROUP_01);
    404     this->setAbsCoor(-314.450, 40.701, 83.554);
    405     this->setAbsDir(1.0, -0.015, -0.012, 0.011);
    406   }
    407394  this->reset();
    408395  this->bDead = false;
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