Changeset 8875 for code/branches/ai2/src/orxonox/LevelManager.cc
- Timestamp:
- Sep 4, 2011, 10:27:17 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/ai2/src/orxonox/LevelManager.cc
r8706 r8875 87 87 void LevelManager::setConfigValues() 88 88 { 89 SetConfigValue(defaultLevelName_, " presentationDM.oxw")89 SetConfigValue(defaultLevelName_, "missionOne.oxw") 90 90 .description("Sets the pre selection of the level in the main menu."); 91 91 } … … 158 158 if (this->levels_.size() > 0) 159 159 { 160 // Activate the level that is the first in the list of levels whose activity has been requested. 160 // Activate the level that is the first in the list of levels whose activity has been requested. 161 161 this->levels_.front()->setActive(true); 162 162 // Make every player enter the newly activated level. … … 272 272 Loader::unload(&file); 273 273 274 if(info == NULL) 274 if(info == NULL) 275 275 { 276 276 // Create a default LevelInfoItem object that merely contains the name
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